How many chapters of Adeptus Astartes have been lost, how and where?
How many of them have been found, where and how?
Not lost to chaos nor renegades or wiped out of existence.
What's on your mind?
How many chapters of Adeptus Astartes have been lost, how and where?
How many of them have been found, where and how?
Not lost to chaos nor renegades or wiped out of existence.
Hi guys! I've been playing with this idea for quite some time but I can't seem to put it into writing. Also to clarify, this is not for the tabletop, simply for some stories I'd like to write.
Anyhow I was hoping if I could solicit from those with better grasp of the lore here if this idea could be doable/feasible? Thanks for your time guys! Hope all of you and your loved ones are safe and healthy. =)
Good way to start a new year! Anyone has any ideas for a roleplay? And if not then do you know good forums that have a lot of these kind of rp? Like we do here?
8 Votes in Poll
Hello, I made a chapter in 2018 & put quite a lot of effort & work into it... I have had time to slowly make more material for it, but haven't put anything onto this fanon site in a while now. I'm just wondering if there is any particular reason why my chapter isn't viewable in the public search. Nor is it viewable from my profile. Perhaps something along the lines of being forced to keep the # of pages to a minimum due to the cost of the site for example. Thanks everyone.
I'm making a chapter of space marines, the Copper Knights. I have a problem though. I don't want the plasma on their plasma guns to be blue. I want it to be black as it'd match their eyes. Is that possible?
I'm making this thread to document the discussion on policy change that has been talked about on the Discord for the past few days. It relates to how this wiki treats non-canon friendly (NCF) articles.
According to the current Canon Policy, any articles that do not meet what the wiki has determined to be 40k Canon is given 1 month to be changed to conform or be deleted from the site.
What I proposed on the Discord was this: instead of deleting the NCF articles we should instead mark and categorize them, but still allow them to stay on the wiki. This policy would work similar to how the wiki already treats Humor articles, by marking them with a template and putting them in their own category. Articles that are deemed to be NCF will stay with said quarantine for perpetuity unless the article is changed to conform to the Canon policy.
The purpose of this change is to alter the wiki's hardline stance of punishment against articles that do not meet its canon policy, which in my opinion is too harsh and puts new users people off. It scares them away from the community instead of encouraging them to continue editing here. Cornering off NCF articles, but allowing them to exist, will not harm the existing articles on the wiki and will be a more friendly way to deal with new users.
Being aware that the newest additions to the 40K canon have not been met with overarching enthusiasm, but they are here to stay and I for once appreciate the chance to write about something different than the neverending limbo of 999.M41.
As a way to share this and possibly engage the community, I am looking for people interested in contributing to this project. So, what is this about?
Guilliman's Indomitus Crusade was not as unified as the name implies, instead it was compromised of several independent fleets, which in turn were made of several independent battlegroups. A battlegroup was compromised of different forces of Astra Militarum regiments, Space Marine strike forces, Adeptus Sororitas Commanderies, Knight House Lances and possibly even members of the Custodes. They had their own command staff, a dedicated, appointed fleet and countless other resources to draw from, which I consider a great chance for everyone to bring their faction into the new 42nd Millennium.
But, where there is an army, there needs to be an enemy. The imperial side is only one of the conflict and countless heretics, xenos and worse wait to prey on the seemingly weakened Imperium. So if Space Marines or Guardsmen are not your thing, maybe you want your Drukhari raiding party exploit this opportunity to hunt slaves or see band of Night Lords wreak havoc across imperial space.
As I am unsure how much interest this will attract, I have limited my ambitions to a singular Battlegroup for now, though with enough people, it could even grow into an entire fleet. If you are interested, you may leave a message here or contact me over Discord. The former would be appreciated though, so anyone can see everyone else's ideas.
Edit: Put the doc up here so it's easier to find.
The enemies of the Emperor fear many things. They fear discovery, defeat, dispair, and death. Yet there is one thing they fear above all others. They fear the wrath of the Space Marines!
- Imperial Maxim
Watch Fortress Hlorim, 052.M42, within the Segmentum Tempestus. Decades after the opening of the great rift in the Galactic north, it's effects are still reverberating throughout the Imperium. With the cutting of the northern Imperium and the thousands of worlds now imperiled by the warp, many of the Imperium's forces are drawn to the Segmentums Obscura and Ultima to stem the tide and reinforce the Imperium's dominance.
Yet the southern territories of the Imperium cannot stand unmanned, for even away from the Great Rift, the threat of the alien is still all too present. And so the Deathwatch stands, ever vigilant, to protect the Imperium from all invaders. Watch Fortress Hlorim drifts in a small an inconsequential system of a white dwarf star, a gas planet and a pair of asteroid belts. Little else exists in the system other than the Watch Fortress though the Mechanicus have been preparing to start mining the asteroids for material.
Inside the Watch Fortress you train for upcoming mission, but in more ways than one. Your team is only recently assembled, as kill-teams are broken up and new teams formed on a regular basis within the Deathwatch. Some of you have served with the Deathwatch long enough to have served on several teams before, but learning to trust new team mates, cousins by blood but brothers in the Deathwatch, is never a simple task.
Currently you are training within a holo chamber within the fortress, one far more sophisticated than any of you chapters possessed for the Deathwatch demands nothing less. Ingenious training servitors, designed to structurally resemble the ancient necrons, are made to look like Necron warriors and Immortals by the masterfully crafted holo-projectors in the room. Supervised by Tech-priests to ensure no permanent damage is done to impede future training session, you practice striking at the vulnerable points in the Necrons structure in close combat under the direction of the Watch Fortress's keeper. A veteran of the Raven Guard with a grim demeanor typical of his chapter. None of you are armored to avoid striking the training servitors to hard and destroying them.
Just as the training ends however and the Holo projectors power down. Alarms begin to blare throughout the station clamorous and accompanied by flashing red light. At the sound of the alarms the keeper runs from the room to take up his defensive post at the Watch Fortress's vaults. Before he leaves he tells you to armor up into your regular power armor as there may not be time to don Terminator armor and to find your captain in the briefing chamber.
I've been thinking of starting up a new RP and was wondering what people are interested in. I've got two ideas, one based on the Deathwatch, one on the Astra Militarum and was wondering what people might be interested in. I'm also wondering whether people want more combat oriented RP or more role-playing oriented RPs.
Cyradon manages to avoid the Daemon’s blow, his own strike going straight through the Daemon’s chest. The Bloodletter shudders for a moment, its semi-ethereal form dissolving into a hot, liquid-like red mist as it retreats from the material plane. It spits venom and screeches threats as it is dragged back to the warp, its snarling, rasping voice cascading through the minds of all present. The air smells strongly of brimstone.
The Hammerhead manages to narrowly avoid the blow, pulling back alongside the rest of the shattered Tau forces – but the alien aircraft have adapted themselves to the patterns of fire the Knight spits out. But they, like the rest of the alien forces, pull back – uninterested in continuing the battle any further. Still, Attano’s fire manages to leave the vehicles damaged and smoking – ensuring the aircraft will be in serious need of repairs.
Partisan medics appear, carrying bags of crude tools, supplies and hosting stretchers and whatever else they can find before approaching Wilfrith and the other Scions,
“We can assist your colleagues, if you permit us.”
They are quick to make room for the approaching Eldar.
The Tau trooper is far from light, but the adrenaline and religious fury driving Hen allows him to drag the Tau from its cloven feet and throw it against the tree. It seizes onto one of his arms and draws free a thin blade – a ceremonial thing rather than a weapon. Gurgling blood and spitting curses in its xenos tongue, it stabs at his shoulder, trying to free itself as it squirms. The other troopers simply beat the Tau they find to death, often executing them with their own weapons.
Dion’s shots skewer and fry aliens, the fleeing Tau collapsing in smoking heaps. The battle goes out with a whimper as the last of the Tau are killed or are left dying.
The Chimeras are, for all intents and purposes, wrecks. Their transmissions are shot and their tracks are shattered or simply missing. Their weapon systems seem for the most part fine, but their engines are badly damaged.
A squadron of Thunderbolts shot by overhead, the bulky machines spread out in a flat triangle, a momentary change in the constant the descend and ascension of Valkyries to and from Dun Gallin. The fortress was swelling with PDF from all over Sennach, sitting in the cramped rooms of its narrow hallways, lingering in the circular inner yards overshadowed by the Hydra batteries, gambling, swearing, hitting on the women, getting in fights and generally making a nuisance of themselves, at least from the perspective of the fortress’ regular inhabitants.
Another 2 years had passed and once again it was time for the mustering, an opportunity for chosen PDF soldiers to ascend into the ranks of the true Imperial Guard, of which some dreamed but others dreaded. Traditionally, Dun Gallin had been the sight of this event not only because of its strategic location on Sennach’s highest mountain, the Crown, but also because of its historic importance. After all, the forces of Saint Macharius had touched down on the planet here first and in the following centuries, Dun Gallin had been the planet’s main connection to the rest of Eressa.
As the Thunderbolts vanished from the unusually clear morning sky behind the grayish ferrocrete walls, the courtyard in front of the Argonarch’s office slowly came to life. A sizable number of PDF troops hadn’t found room in the fortress itself anymore and thus been forced to make camp in the open space before the office’s entrance, much to the chagrin of the local populace, which had been robbed of their usual gathering and market place. The fountain in the center of the circular plaza, depicting the meeting of Macharius and the Clan Gallin elders in withered bronze, had been turned off after a number of troopers had turned to take a bath in it, and likewise, the stalls lining the sides of the yard were mostly closed. Only the food vendors capitalized on the influx in customers, selling hot Grox Buns, roasted bread and strong, dark tea already.
The office itself was a tall, rectangular building, resting on fat, square pillars. It retained the blank, brutal aesthetic that had been buried under the pomp of imperial gothic elsewhere in the fortress, its walls sleek and smooth ferrocrete with narrow windows designed to be reliable loopholes in case an enemy should ever manage to break into the fortress proper. Imposing and cold, it was the designation of four PDF troopers, from all over Sennach, sent here on behalf of their superior officers to meet with the local garrison commander.
I saw the idea for the Arbites RP and it seems to be full already, but I got an idea for another RP.
The players will play as members of a regiment that was assembled in the middle of a war out of a number of nearly wiped out regiments. This will take place in the Vigilius Sector in a war against the Orks on the planet Lazara. This campaign will have a greater ephasis on stratagy and teamwork as all characters will be ordinary guardsmen and therefore mortal. Expect characters to have a chance of death.
It would probably be good to study up on what diffirent kinds of guardsmen and equipment the Imperial Guard is made up of to try and get a good synergy among the players.
I'm hoping for a good number of players, though it will always be open for people wanting to join.
links to the 40k wiki and lexicanum imperial guard pages
As indicated on the Discord, this is the prep thread for an RP I am currently planning. It's here to discuss ideas, characters, player expectations and everything else relating to it.
A brief summary:
The players will play as a team of recruits for the Adeptus Arbites, going through training to become full-fledged Arbiters. The RP will put an emphasis on investigation and detective work rather than combat and take place in the Eressa sector.
I recommend players familiarize themselves with this setting as well as the Adeptus Arbites, though I will answer any questions to my best ability.
I intend this to feature between 3 and 5 players, depending on the displayed interest.
A link to how I tend to run RPs:
I would like to propose an alteration to the image policy. Currently, any non-original imagery is patrolled and deleted by the administrators, if the original artist does not give express permission to share their artwork. The reason that was given for this is that, supposedly, using artwork without express permission breaks fair use and might result in legal repercussions if it were to come to the attention of Fandom.
There is some truth to this, when it comes to official artwork owned by Games Workshop. GW are notoriously protective of their media, and would indeed come after this wiki if they caught wind of their art being used here. However, they also expressly state that their artwork is not to be used without their express permission.
In the case of third party artwork, however, I believe that this reasoning does not fly. I would like to compare to the image policy of the Halo Fanon wiki; Halo Fanon is a significantly larger wiki, one of the largest fanon communities on the platform in fact. Their image policy is considerably more lenient than yours, and they have not experienced any legal repercussions because of it. Thus, if a high-profile wiki like them does not suffer problems from a lenient image policy, it stands to reason that this wiki would not either.
Therefore, I would like to propose that this wiki's image policy is amended after the image of the Halo Fanon policy. Users can make use of third party images, as long as they are properly sourced, and the author does not state expressly that sharing their images without express permission is forbidden. If an author requests the removal of an image, then it is to be removed immediately. That way, no legal instruments have to be involved, while at the same time, this wiki's users gain access to a much wider pool of images to use for their articles.
This amendment is beneficial for everyone on the wiki. For the users, it means that much more imagery is available for their articles, allowing for more inspiration and articles that are of higher quality. Searching for suitable images becomes significantly easier. For the administrators, this means that much less time has to be invested into patrolling the image section of the wiki, as they don't have to inspect every uploaded image for whether or not express permission has been granted, and then go around deleting images and warning users. (And, as a side note, the original authors might gain some additional exposure for their work, so that's something)
TL;DR, lenient image policy good
Current it is wiki policy for every stub or WIP article to have the Construction Template on the top. Talking with some members on the wiki's discord it seems like a lot of people agree that this template's usage is pretty pointless as all it does is add an intrusive grey bar at the top of the article. The link that it provides to the article's author is already present in the Property Template.
In my opinion it provides no important information and only clutters articles unnecessary with templates. From what I understand the wiki only uses this template because it has been in use for years, not because people like it or think that it is useful. Thus I propose that we remove the usage of this template.
Fandom have announced that they are merging with Gamepedia. I would suggest you all read the details of the current announcement, as if you are involved in the current RPs, you will be directly affected by this merger.
The tl;dr is that the Forum feature will be disabled as part of this merger.
You step off the shuttle ramp and find yourself shielding your eyes from a burning sun, staggering onto the landing pad as you’re greeted by the pale blue morning sky of Ratajczyk. You are met by the sight of assembled Imperial soldiers. They are different from the Guard and PDF you might’ve previously encountered defending Ratajczyk; they wear finely wrought armour and the finest silks in the province; they carry las rifles carved from ebony wood and bear the scars of the recent battles. Their armour is minted with a gothic P symbol, representing their loyalty to the Rogue Trader family. One of the soldiers approaches you and, with a tone that struggles to hide their slight disgust, greets you,
“Welcome to Golgotha. The Governess has been awaiting your arrival, this way please.”
Golgotha is the temporary capital; after the Tau routed the Imperial Guard from the capital in the north. Its air is filled with the hum of war machines and engineering work, the whole of the old industrial city mobilised for the war-effort. The city is made up of ancient, crimson sandstone buildings interwoven with newer, sleeker pale white marble skyscrapers and hab blocks. Golden statues of the various governors and leaders of Ratajczyk flank one as they pass through the streets and into the small gardens and spaces of greenery once reserved only for the best and brightest of Golgotha’s citizenry. But as with the rest of the city, even these places have changed; as you march through the city you see how buildings have been laired with sandbags and housing converted into bunkers. The Guardsmen of a dozen different regiments lined the streets, while anti-air guns and missile batteries constantly scan the skies for Tau fighter-bomber craft. Citizens dig trenches and work to put out fires from the last raids, while others work through the rubble to recover loved ones.
The temporary capital is unlikely to get better before it gets worse.
It takes you some time to reach the Governess headquarters, a massive, sprawling palace complex that is surrounded by an army of Private Security forces and Imperial armour, with several Hydra Flak Tanks always on hand. You are rushed past the Guard on duty, as not to further damage the Governess’s already strained image. Rushed through the marble halls and exquisitely decorated chambers and rooms, you manage glimpses of Imperial officers bickering and squabbling. Eventually you are brought to the Governess.
Sioux awaits you in a makeshift throne room, which appears more like the bridge of a ship than a royal chamber. Monitors and computers have been thrown up in place of paintings while dozens of maps and star charts are sprawled over tables, attended to by dozens of staff officers and adjutants. Their attention is turned to you, Imperial officers muttering at the state of their situation, reduced to begging for help from outsiders and criminals.
Sioux herself wades forward to meet you. She wears a large long coat and a captain’s hat crowned by a trio of multi-coloured feathers, using a silver sabre sheathed in ebony leather as a makeshift cane as she hobbles towards you. She is not an old woman, appearing no older than forth, but is clearly tired from the conflict and examines you with slightly glassy eyes, her expression neutral. At all times she is flanked by a cadre of guards, all masked and armed with antique rifles. After a few moments of silence she extends a gloved hand, “I’m Governess Ballion, I’m glad you could make it; you’re the best news I’ve had all day, now, shall we get down to business?”
Having taken about a year long break after running RPs here back to back and non-stop, I'm looking to do a new RP. Basic concept is that an Imperial World in the Eastern Fringe (also in the Imperium Nihilus) is under attack by Chaos Space Marines of various warbands as well as Tau. The Imperial Governess has sent out a call to anyone (and I really do mean anyone, so Imperials, Xenos, Chaos) to help. Power level is going up as well - people can play anywhere from a Cultist to a Knight.