Board Thread:Roleplaying/@comment-1734134-20170510201318/@comment-1734134-20170520181349

Heavy stone walls surround the encampment, hugging aging pallid white buildings. There’s numerous open gate-ways and entrances, and the locals seem to come and go without problem. Few of them appear mutated, simply the guards – most of whom appear to be avian beast-men. Others are multi-limbed monsters or large brutes. The map is a rough outline of the encampment, marking out several locations; barracks, garage and hospital. What’s also pointed out is ‘waste processing’, with clear direction to where the waste is deposited.