User:40kfan/Sandbox

Where I draft random ideas I have and/or write down things that are too NCF to publish. Enjoy!

Potential Story Ideas

 * I Am Alpharius - Post-Horus Heresy story, occurring shortly after the death of Alpharius. A group of Alpha Legionaries ends up stranded on a backwater Hive World, after their Strike Cruiser was shot down by Ultramarine forces. Reduced to a single squad of Marines, and the sons of Gulliman now searching ever corner of the planet for them, the Alpha Legionaries must sneak, sabotage, and assassinate their way off the planet if they hope to survive. Lots of cloak-and-dagger action.
 * A Pirate's Life for Me - Taking place within the Praedonus Reach, a young Underhiver ends up falling in with a Pirate-Gang, gradually becoming a member of the Gang as they partake in various space-piratey activities, such as raiding Imperial ships, exploring the unknown Dead Zone, and getting into all sorts of strange situations. A bit more care-free and humorous than most Warhammer 40k stories, but it's about space pirates after all.
 * (MORE TO COME.... POSSIBLY)

Taloc, Primarch of the II Legion
"Strike like lightning, roar like thunder!"

- Warcry of the Storm Raiders Legion

Carcinus
When the Primarchs were scattered across the galaxy from the Emperor's gene-labratories deep beneath the Himalayan Mountains by the will of the Chaos Gods, Taloc's gestation capsule came to land on the human-colonized Feral World of Carcinus. Carcinus was a planet whose surface was little more than one massive ocean dotted with small, tropical islands where it's native peoples dwelt. It's human population was segregated into two distinct factions; the Opochiti, a primitive tribal people who dwelt in small communities along the island's coastlines, and the Sovreigns; a tyrannical society of humans who lorded over the Opochiti, keeping them complacent through their sea-faring warships and powerful gunpowder weapons. The Sovereigns dominated the Opochiti, using them as source of cheap labor to build and maintain their coastal fortress-cities in which they dwelt. The infant Primarch's capsule landed off the coast of the island of Tzochsti, one of the few places where the Opochiti villagers weren't controlled by the Sovereigns, where he was discovered by a fisherman who upon discovering the child, took him in thinking he had been sent by the gods. The fisherman named the child Taloc, which in the native tongue of the Opochiti meant "Sea Child".

Like the other Primarchs, Taloc grew to maturity at an incredible rate, reaching adulthood in just a few short years. His fellow villagers were in awe of him, for he could perform feats that were simply godlike this ease, uprooting entite trees with his bare hands, carry entire boulders upon his back, and best the most fearsome of the island's fauna, killing Carcinian Diresharks and Suntigers unaided and often armed with nothing more than his fists. The Opochiti idolized him, many believing him to be a child of the Gods themselves, and it was not long before he became Cheiftan of his village. However, their jubilation did not last long, as the Sovereigns had caught wind of the existance of Tzochsti, and sent a warship to dominate the native peoples of the island as they had done so many times before. Attacking Taloc's village, the Sovereign invaded, pillaging and burning, shooting down all those who resisted, only to be slaughtered themselves by an enraged Taloc. Armed with nothing but a fishing trident, the Primarch slew all Sovereign soldiers on the shore, then in a single massive bound, jumped on to the deck of the their warship and killed the crew down to the last man.

Knowing that the Sovereigns would only send more soldiers, Taloc quickly evacuated the Opochiti aboard his new vessel, and set course for the nearest village he new of. However, Taloc was not retreating, but rather gathering his forces, going from village to village to stir the long-oppressed Opochiti into rebellion. Hundreds of brave souls joined him, training underneath the Primarch as he taught them everything he new of warfare, preparing for the Sovereign's inevitable retribution. And retribution did come, in the form of a fleet of Sovereign warships armed to the teeth with cannons, muskets and sabres, intent on wiping out Taloc's rebellion before it began. However their arrogance would be their undoing, for they underestimated the tenacity of the Opochiti, thinking them to be dumb savages and nothing more. Taloc's fleet used every manner of unorthodox tactic to combat them, forcing them into coves and sandbars to separte them, harrying them with makshift mines constructed from old gunpowder barrels, swimming through the waves to climb aboard their vessels and rob them of their crew. For every Sovereign vessel the captured, Taloc's navy gained new ships, new supplies, and new ships, growing strong enough to attack the Sovereign's fortress-towns. One by one the cities began to fall, and with Taloc at leading them, the Opochiti destroyed their long-time opressors.

The Coming of the Emperor
The Emperor of Mankind's seach for his long lost children would lead him to Carcinius, where he sensed what could possibly be one of his Primarchs. Landing in Sawtooth Cove, one of Opochiti's many forward bases, the Emperor was greated by an awed group of Opochiti warriors. At the head of this wargroup was a massive figure towering over all those around him save the Emperor himself, thick muscles bunched underneath his bronzed skin. He was barechested, wearing only a pair of trousers made from rough canvas, and yet authority and power radiated from his storm-grey eyes. As soon as he laid eyes upon him, the Emperor new that this was Taloc, one of his lost sons. Taloc on the other hand did something that suprised even the Master of Mankind; he walked up to his father, and embraced him.

From their the Emperor explained to Taloc that he was the leader of the Imperium of Man, who strove to re-unite the scattered nations of humanity, but in order to do so he needed the Primarch's help. Taloc understood, but he refused to leave Carcinus, as he was within striking distance of Hixiotualm, the last fortress-city of the Sovereigns. The Emperor understood, and offered his son help in his endeavor, stepping aside to reveal a full squad of Space Marines of the II Legion. To Taloc's surprise, the Legionaries shared his bronze complexion and storm-colored eyes.

''"These are your sons." said the Emperor, gesturing with one golden gauntlet towards the massed Space Marines. "Will you give them the honor of following their father into battle?"''

Taloc grinned, his smile that of a warrior reunited with his long-lost kinsmen. "I would be honored to lead them."

With the his father at his side and his sons at his back, Taloc devastated the final fortress-city, their myriad defenses utterly useless against the power of a Primarch, the Emperor, and a Space Marine Legion. Hixiotualm was taken within a day, it's the Sovereign Monarchy dead or captured, and the Opochiti finally becoming masters of their own planet. The rubble of what was once the Sovereign's Royal Palace, Taloc adressed his new Legion, telling them that in honor of this victory, they had earned the name that Taloc and Opochiti kin had earned, the title that had struck fear into the hearts of the Sovereign's for decades. No longer where they they simply the II Legion, they were the Storm Raiders, and they would be the thunder that heralded the conquests of the Imperium.

The Stormlord
Taloc would often be called the Stormlord, not only because of his Legion's name, but also due to his infamous temper. For the most part he was the jovial sort, with a dry wit and easy sense of humor that seemed out of place in a Primarch's personality, but allowed him to make friends easily. But if his anger was roused, it erupted with the furry of a hurricane, to such a degree that Warmaster Horus himself once said that "his fury rivaled that of Angron himself". Indeed these violent outbursts came swiftly and without warning, striking out of the blue just like the tempest winds that were his Legion's namesake, and it was oftentimes that his temper made him rash and reckless on the battlefield. He was also known for his hatred of dictators and tyrants, as he had spent most of his early years fighting against a despotic government himself. This of course made him question the morality of the Great Crusade from time to time, as the Imperium oftentimes acted as oppressors rather than the liberators he though they would be, and yet he bit his tongue and did not question the Emperor's judgement. Amongst his fellow Primarchs, Taloc was on good terms with Leman Russ, who he found to be a kindred spirit, and of course Horus himself, who's charms won him over as it did many a Primarch.

But despite the Primarch's quirks, when fully armed and armored, Taloc was an imposing figure to behold. Clad in Artificer Armor of Silver-Grey and Cobalt Blue, the colors of the Storm Raiders, the battle-plate engraved with flowing lines of silver patterned in a way that resembled crashing waves playing across the ceramite plates. In addition, the Stormlord's armor was hung with all manner of tribal fetishes, from Opochitian charms carved from dark Umbra Wood to necklaces of dagger-like Suntiger fangs, all displayed to honor of his adopted culture. Finally, the razor-scaled skin of a Carcinian Direshark hung from his shoulders as a cloak, the material as supple as fine cloth yet as durable as tempered steel. When fighting, Taloc always wielded Tempest, a massive triple-bladed trident of exquisite make that only one with the strength and skill of a Primarch could wield it.

Storm Raiders, The II Legion
The Space Marines II Legion had originally been drawn from Terra, from an area just south of the continent of Merica known as the Karriban Swamplands (Carribean Islands), where had once been a tropical paradise was now a polluted wasteland of toxic mires and sludge-filled lakes where the great tropical seas had once been. Those raised here were born tough and strong, learning to adpat to their dangerous environs or die trying. The original II Legion as a result was somewhat more "primal" than the other Legions, more in touch with their surroundings. Thus they were excellent at fighting in the dangerous environs that were all to common on Terra at the time, surprsing the enemy with ruthless surprise attacks and lightning strikes. Eventually the II Legion settled in to their role as the preliminary strikers, attacking in front of the Imperium's main forces to thin their ranks before the real attack began.

When Taloc was reunited with his Legion, many changes were made to their ranks and culture. On one hand, Taloc intergrated the combat doctrines of the long-dead Sovereigns into the Legion's existing fighting style, and on the other hand, as recruits where drawn from the Opochiti Tribes of Carcinus rather than Terra, the Opochiti's culture began to take root within the newly named Storm Raiders Legion. However, Taloc tried as best he could to ease the transition for the Terran-born Marines, apointing many of their veterans into positions of leadership.

Legion Organization
Organized around the adapted version of the naval doctrines once used by the Sovereigns, the Storm Raiders held on to the basic structure detailed by the ''Logos Terra Millita. ''The only major difference was that the names of the main organizers where changed. Chapters were known as Task Forces, Battalions were known as Task Groups, and Companies were known as Flotillas. The only major rank whose name was changed was that of the commanders of Task Forces, who were known as Commodores, while those who commanded Task Groups where refered to as Commanders and those who commanded Companies were known as Captains. However, the Storm Raiders were unique as they would often devided their forces, fighting in single Task Forces and/or Task Groups. Often times they would serve as the Vanguard for the forces other Legions, or simply venture out on their own to bring the bring new worlds into the fold. Each Task Force was designed to be self-sufficient, and thus very rarely did the Storm Raiders fight in their full numbers, but on the rare occasion that did few could stand before them. As for the overall numbers of the Storm Raiders, while they where not the largest of Legions even at their peak, they typically numbered around 100,000 Marines. In additon, the Storm Raiders also retained specialist ranks and organizations:
 * The Tlacelel - Their name meaning "the greatest of heroes" in the language of of the Opochiti, the Tlacelel where an council of Marines selected by Taloc himself to form his War Council. Much like the Mournival of the Luna Wolves or the Kryptopera of the Night Lords, the Tlacelel was composed of a group of Storm Raiders (the exact number is still not known) chosen by the Stormlord for their bravery and courage on the feild of battle. Rank mattered little, as within the Tlacelel, all were equals. Taloc would often consult the Tlacelel before entering a battle, as to provide him with insights that could lead the Storm Raiders to victory.
 * Maelstrom - Named after the fearsome storms that wracked seas of Carcinus, the Maelstrom were the elite Honor Guard of the Stormlord. Each of the Maelstrom wore ornate Cataphractii Pattern Terminator Armor and carried the massive Power Trident similar to that wielded by their Primarch. The Maelstrom's armor was also fitted with a unique device known as a Lighting Generator, which surrounded the user in a nimbus of crackling electricity, electrocuting anything that came in close proximity.
 * Yaotl Riptide Squads - The assault specialists of the Legion, Riptide Squads were typically deployed at the forefront of any attack. Hit-and-run specialists, Riptide Squads were trained exclusively in advanced close-quarters combat techniques, engaging the enemy in brutal melee combat before quickly retreating to allow the rest of their battle-brothers to finish what they had started.

Legion Combat Doctrine
The original combat doctrines of the II Legion show a preference for hit-and-run style combat, deploying powerful but fast-moving troops at the forefront of every attack in order to harry the opponent and thin their numbers in preparation for the main assault. After becoming the Storm Raiders, this style of combat changed very little, other than a newfound specialization in surprise tactics typically carried out by the Legion's Scout Auxilla. Like the White Scars, they made great use of Attack Bikes, but not to a major degree, only using them when it was tactically advisable to do so rather than using them exclusively. Like the Blood Angels, they also made great use of Assault Squads, but again did not rely to heavily on them in combat. The Storm Raiders preferred to keep an even balance of different unit types within their ranks, as to more easily adapt to the coming battle.

However, the Storm Raiders truly excelled at void battles, and were renowned for their prowess at ship-to-ship combat more so than any other Legion. This stemmed from their Primarch's upbringing in a world where most warfare was conducted via seafaring warships. Once Taloc rejoined his Legion, he found that with some adaptation, his naval doctrines could be applied to void combat as well. As a result, the Storm Raiders had the largest fleet, and retained quite a few Breacher Siege Squads, who where specially trained for boarding and capturing enemy Starships.

Legion Homeworld
Carcinus was a world of vast oceans dotted with tropical islands on which the adopted people of Taloc, the Opochiti, dwelt in small hunter-gatherer communities. After being liberated from the oppressive rule of the Sovereigns, the Opochiti tribesmen fell back on their ancient roots, once again taking up traditions that had nearly been forgotten while their ancestors had been enslaved. As a result, they became a people that were still evolving, trying to re-capture their roots while at the same time discovering more "advanced" technologies such as gunpowder and sailing vessels. However, they still regarded Taloc as a near-divine being, refering to him as The Tlazoht, meaning the "Great Savior" in their native language.

The Storm Raiders recruited from these near-primitive Carcinian tribes mainly because of their survivalist nature. While the rainforests and tropical seas of Carcinus may have been beautiful to behold, they were also host to a variety of deadly mega-fauna that the Opochiti dealt with on a near-daily basis, making them ideal recruits. The Opochiti themselves were more than willing to offer up the strongest of their sons to the Sons of the Tlazoht, hoping that they would join the ranks of his heavenly warriors, and in a sense they did. But, since the Opochiti tribes where still recovering from the loss of thousands of tribesmen and women that had died under the Sovereigns, the Storm Raider were forced to limit the amount of recruits they took as not to deprive the tribesmen of their future generations.

Legion Culture
Best characterized by a fierce sense of determination tempered by mystic tradition, the Storm Raiders were as capricious as the winds that were their namesake. For the most part they were jovial and some might say even carefree, comparable to the battle-joy of the Space Wolves, but when roused to anger entire worlds fell before their onslaught. Truth be told, most of the Storm Raiders, even their Primarch, were more given to act on primal impulse rather than rational thought, and thus many considered the Storm Raiders to be wild and reckless. This was hardly the case, as the Storm Raiders merely preferred to put faith in their instincts to guide them, as most of them hailed from Carcinus, a world were that principle rule kept the Opochiti tribesmen alive for generations. Contrary to the beliefs of many, the Storm Raiders were hardly undisciplined, putting much stock into strategy and planning, but knew full well that many plans didn't survive more than three seconds of actual combat, and thus fell back on their instinctive reactions to adapt to new situations. This is also one of the reason the Storm Raiders got along so well with the Space Wolves Legion, as culture-wise the two shared many similarities.

The Storm Raiders were also known for their many deep-set traditons derived from their adopted culture, which many other Legions considered to be somewhat backwards and/or primitive:
 * Tribal Charms - Oftentimes when not in battle, it was common to see Storm Raiders passing the time by creating tribal charms out of bone or wood. Carving elaborate shapes and abstract symbols into the material, the creation of these simple charms was a tradition based off that of the Opochiti people, who wore them to ward off evil spirits and bring them good luck in battle. The Storm Raiders reasons for creating and wearing them were so that they may honor their culture, and took pride in wearing such talismans.
 * First Blood - A time-honored tradition of the Storm Raiders, First Blood was an honor bestowed upon the Storm Raiders by Taloc himself before a battle began. The Stormlord would select a group of Marines, regardless of rank, then slit open one of his palms and let his blood drain into a wooden bowl. The selected Storm Raiders would each paint a simple line vertically down the front of their helmets in the Primarch's vitae, designating them as the first to be deployed in battle against the enemy. This was considered to a high honor amongst the Storm Raiders, maintained by Taloc as to boost the morale of his Legion.
 * (MORE TO FOLLOW)

The Warpriest
"Come forth servants of the False Emperor! Come forth and face me, face the wrath of Khorne!"

- The Warpriest, during the Battle of the Cadian Gate

Chaos has sparked some of the bloodiest conflicts in the Galaxy, and with each of these bloodbaths come tales of the Warpriest, the dreaded Champion of Khorne that appears only when the fighting is fiercest. Clad in archaic Terminator Armor and blood-soaked Skull Mask, the twisted mockery of a Chaplain has taken the skulls of some of the the galaxy's most fearsome warriors, only to disappear when the battle is over.

Early Life
The boy that would become the Warpriest was born to the name Eliath on the Feral World of Praelium, a planet that knew nothing but war. It's human inhabitants were segragated into into techno-barbarian clans that constantly battled one another over Praelium's limited resources. Eliath was the only son of his clan's Warcheif, and thus he was trained to fight and kill from the moment he could walk. By the time he had turned seven years old, Eliath made his first real kill, stabbing a rival warrior's child through the eye socket with a knife, repeatedly, when the boy had made the mistake of calling his father a coward. Needless to say, the Warchief was very proud of Eliath, grooming him to become his sucessor, and he no doubt would have attained that position if the World Eaters hadn't arrived.

Recently reunited with their Primarch Angron, the World Eaters Legion had come across the war-torn planet of Praelium while scouting for potential recruiting grounds. The Red Angel personally went down to the planet's surface, where he and his Devourer bodyguards were instantly attacked by Praelium's techno-barbarian inhabitants, which of course stood no chance against the Primarch and his chosen warriors. However, after that display of animal ferocity, Angron quickly found Praelium to his liking and and ordered the World Eaters to scour the planet for promising recruits, only to come across Eliath's clanhold in the process. While the the barbarians valiantly tried to defend their home against the titan-like "invaders", they to only perished under the chain-axes of Angron and his Devourers. During the battle, Eliath, only twelve years old, jumped from on high at the Primarch, striking with his sword at Angron's unprotected head. Miraculously, he managed to draw blood, only to be knocked to the ground and pinned underneath Angron's armored boot.

Even more miraculously, Angron didn't kill Eliath, instead he simply marveled at the boy's sheer determination, watching as he struggled to squirm out from underneath his foot, even through his ribcage was most likely shattered. Muttering "You'll do", the Red Angel knocked Eliath unconscious with a single backhanded blow. The boy would later wake up in the Apothicarion of the World Eater's flagship Conqueror, one of the many new recruits drawn from Praelium that day.

Amongst the World Eaters
Eliath had grown up on a planet wracked by constant warfare and bloodshed, raised from birth to be his clan's mightiest warrior. With an upbringing such as that, it was no wonder that he excelled during his training. Through tenacity and sheer bloody-mindedness, Eliath passed the Legion's grueling trials, becoming a full Space Marine just a decade after he had been first inducted into the Legion. On the battlefield, Eliath quickly gained the admiration of his pears through his almost unnatural sense of determination, fighting no matter how extensive or crippling his injuries were. This reputation culminated during the battle known as the Golgothan Slaughter, when Eliath was impaled through his abdomen with a two foot long shard of shrapnel when a nearby Land Raider exploded, he still kept fighting, collapsing from blood loss only after the battle had been won. Though he spent an entire day in the Apothicarion afterwards, Eliath soon after became called "Eliath the Relentless" by his battle-brothers, even Angron himself commended him, awarding him by promoting the young World Eater to the rank of Sergeant.

By the end of the 30th Millennium, Eliath's reputation was known throughout the Legion, the likes of Kharn and Angron himself aware of the young Sergeant's reputation. On the battlefield he was known for his relentless tenacity, pushing both himself and the Astartes under his command to length considered extreme even for Space Marines. However within the Legion, Eliath was also known as a fierce warrior within the World Eater's fighting pits, fighting against his battle-brothers in gladiatorial-style combat simply for the sheer joy of it. Of course this reputation attracted all manner of rivals and competitors, the fiercest of which happened to be Dragha Vorn, a member of the Angron's elite bodyguard; the Devourers. Hoping to put down the "upstart", Vorn challenged Eliath to one-on-one combat, a challenge which he eagerly accepted. The two fought, Vorn proving to be on of the most formidable opponents Eliath had ever faced, but at the same time Vorn estimated just how far the young World Eater would go to win. Grabbing the blade of Vorn's Power Axe, Eiiath used the grip as leverage to thrust forward with his Chainsword, burying it up to it's hilt in Vorn's bare chest. Shortly after winning the competition, Elaith was given the honor of being inducted into the ranks of the Devourers, as he had earned a place within their ranks by killing one of it's members in single combat.

(MORE TO FOLLOW)

Emperor's Hands
"...and thus did the God-Emperor, blessed be His name, sent forth His Angels to shepherd the lost souls of Paragon. Clad in armor of Midnight and Ivory did They descend, for they were to be His Hand within our mortal realm..."

- Excerpt from the Apocrypha of Paragon

A highly devout and religious Chapter of an Unknown Founding, the Emperor's Hands are one of the few Astartes Chapters that believe that the Emperor is divine, and believe themselves to be His chosen Sons. While perhaps not the most well-liked amongst their fellow Space Marines, none can deny that they are effective and zealous fighters, relying on a more "independent" organization than the standard Company formations used by other Chapters. The homeworld of the Emperor's Hands is Paragon, a remote and primitive Shrine World dominated by a warrior-theocracy that worships the Hands as Angels of the God-Emperor himself.

Myths and Legends
The earliest tales of Paragon's history describe a world enslaved, it's human population controlled and oppressed by a race of alien giants known as the Balog-Bal (which in ancient Paragonian translates as "Earthshakers"). The Balog-Bal were massive creatures, twice the height of a Space Marine, the features brutish and their bodies slabs of muscle and little else, and yet these mythical giants were also possessed of a cruel intelligence as well. The Apocrypha of Paragon, the holy book containing the compiled histories and legends of the Paragonian people, describes the Balog-Bal using "blades of lightning" and "arrows of star-wrought fire" to keep the human population in line, indicating they the gargantuan xenos were a surprisingly advanced race. The Apocrypha goes on several chapters describing the hardships of the Paragonians under the massive heels of their oppressors, until the coming of a man known only as The Prophet arrived. According to the legend, the "Prophet" came forth from the heavens like blazing comet, astride a Chariot of Iron. This so-called Prophet was in fact Arch-Confessor Zukov of the Imperial Ecclesiarchy, who's vessel had been caught in a Warp Rift that sent him spiraling through time, exiting out from the warp into the Age of Strife before the Imperium was even fully formed.

His damaged craft caught in Paragon's gravitational pull, Zukov was sent plummeting down on to the surface of the planet, where he just barely survived the crash. Taken in by a group of Paragonian slaves, they nursed the wounded Ecclesiarch back to health as best they could, all the while hiding his existence from their Balog-Bal masters. Curious about this stranger's origins, the slaves asked Zukov many questions, and he in turn told them of the Imperium, of the mighty armies of Man, and of course, of the God-Emperor, unaware that he had been sent to a time when none of these things existed. Being a Confessor and a devout follower of the Imperial Cult, Zukov began teaching the Paragonians of the God-Emperor's Creed, giving them faith in something greater for the first time in their history. Unfortunately, the Balog-Bal discovered Zukov, capturing him and torturing him until his body finally gave out under the malefic power of the Balog-Bal's Pain Engines.

But Zukov died a martyr, for the Arch-Confessor's death was the spark that set off the Paragonian's rebellion. Emboldened by their new faith in the immortal God-Emperor, the Paragonians rebelled, breaking their shackles and attacking the Balog-Bal in force. It was during this human-xeno war that their oppresor's greatest secret was revealed, there were less than one-hundred of the Balog-Bal on Paragon, due to the amazingly scarce birth rates of their species. Thus, as powerful and advanced as they were, they were ultimately defeated through the sheer numbers of the Paragonians. It all culminated in a final battle within the Skyreach Mountains, the Paragonians versus Balor, the leader of his retched kind, and his "honor guard". In the end, the mountains were littered with the gargantuan corpses of the Balog-Bal, the Paragonians battered but victorious.

The Angels Descend
Paragon persisted for ages, slowly recovering from their generations of enslavement, an era of Paragonian history they now refer to as the Age of Chains. Soon, small pockets of the like-minded gathered in the craggy mountains and fertile grasslands of the planet, forming small clans that would eventually blossom into prosperous city-states, each one governed by a newborn warrior- theocracy forged during the rebellion against the hated Bolag-Bal. As the ages passed, the Great Crusade and Horus Heresy shook the galaxy while on Paragon they remained, advancing till the point that their city-states became glittering metropolises of marble and stained glass, shrines and cathedrals dominating the skylines of each. At this point the Paragonians had an Medieval Age level of technology, the Age of Chains long since having faded into myth. However, the Paragonians were ever watchful for the coming of the Imperium, as their Prophet had foretold.

In 522.M33, the Imperium finally did find Paragon, in the form of the young Emperor's Hand's Chapter in search of a place to call home. What they found was a planet of rolling green grasslands, shallow seas, and majestic mountain ranges, dominated by gargantuan shrine-cities of awe-inspiring architecture. Yet at the same time their was a palpable mystery about the place, as the landscape was dotted with derelict but brutal-looking stone fortresses built as if for giants, the massive skeletons of which sat partially buried in the fertile ground, their disturbingly human-like bones still not decayed even after so many millennia.

(MORE TO FOLLOW)

Angels Apocrypha
"...in the end our folly was not in our thirst for knowledge, but in our hubris. Just like the Thousand Sons, the Relictors, and the thousands of other deluded souls throughout the Imperium's history, we thought we could fight fire with fire, beat back the darkness with the powers it offered. We learned too late that once corruption has you in it's grasp, it never lets go..."

- Recovered Vox-Recording of Agathas Davio, last Chapter Master of the Angels Apocrypha

(MUCH, MUCH MORE TO COME!)