Board Thread:Roleplaying/@comment-1734134-20170418192056/@comment-11526152-20170421031039

So, I have done my research using both the WH40k wiki and the Lexicanum 40k wiki. I shall list the weapons, armor, equipment(including grenades here) and augmentations accordingly and Imposter101 could you like strike out those that are not allowed or considered to OverPowered or Unfair in having for the next RP.

Weapons: Auto weapons, Las weapons, Bolt weapons, Plasma weapons, Melta weapons, Volkite weapons, Grav weapons, ADmech weapons, Lightining Gun, Tau weapons, Eldar weapons, Conversion Beamer, Rad weapons, combat knife, power (sword and other melee weapons with the word power in front), Relic blades, Chain weapons(blades, fist, swords, axe, etc).

Armor: Standard issue flak armor, carapace armor, power armor, artificer armor, tau battlesuit, rogue trader exoskeleton and exploration armor.

Equipment: All types of grenades(Frag, Krak, Plasma, Melta, Blind, Concussion, Cyro, Hallucinogen, Rad, Smoke, Stun, Virus, Vortex and Haywire), Digital Equipment, Camo Cloak, Chem-inhaler, Combat drugs, Medi-pack, Refractor Field, Flare Shield, Atomantic Shielding, LockShield, Targeter, Bio-Booster, Grapnel, Cyebr Mastiff, InfraRed/Heat goggles, Mono Sight and Jump Pack.

Augmentation: Bionic Organs, Bionic Limbs(Legs&Hands), Bionic Senses, Mind Impulse Unit(MIU) and Implant Weaponry.

Once the not allowed weapons, armor, equipment and augmentation is striked out, I shall then build my character Soin accordingly.

PS: Sorry for the extra work Imposter101.