Board Thread:Critique and Advice/@comment-5940646-20161026204618/@comment-1734134-20161026210241

Well first off "Space Combat" is fairly common in 40k and most Space Marines are fully capable of it, as they are universal shock troops. Specialising in it isn't very impressive nor a good tactical move, considering that ground combat is also very important. They're lucky they haven't faced a single competent enemy capable of space combat as well, despite the fact that's pretty much every major threat in 40k. Space Marines should really specialise in something that can be broadly applied, and Space Combat is not as bad as some of the stuff I've seen, it seems kind of redundant when it's part of the basic Space Marine skill set.

As well as this, objects falling from Space usually don't land in one piece or in fact, any pieces at all. It's kind of hysterical they managed to wipe out 50% of an Ork force by chance, but I can tell it wasn't written to be humorous or amusing. It was written to be super cool and badass, and makes my eyes roll. Also the word is capitalised because it's a proper noun. As is Tau and other titles and names.

Also these are some hysterical tactics. I'm going to be clear with you here, people really shouldn't rely on a single specific tactic. Nor one that hopes you drift in the right direction during your unguided space walk. Space Marines already have a dozen forms of boarding a ship, and most can be used in various scenarios.

So that's all I have to say. The writing isn't very interesting but the concept isn't terrible. There's room for improvement but there's nothing that's off-puttingly bad.