User blog comment:Plaguenumber3/Guard colab returns/@comment-8395098-20140511035806/@comment-8395098-20140512184018

-_- Wadders this is why i suggested drawing a map...forward bases are pointless in certain terrain types IE fields unless you want to throw out 7000 men to man small little easy to take outposts forming a WW1 trenchline imitation. terrrain makes huge tactical points, take this world for example as we are assuming it's a jungle planet that will mean a wide number of small rivers, thick forrestation, and in the hillsides and mountainsides as you approach the river arias of course cliffs. where will you place your forward outposts? can't just throw it out in the middle of the forrest the trees will undermine it (you don't have time for real forestation and a large bomb typically renders the ground unsuitable for the IG preferred fortification.) so that limits you to cliff faces and rivers or in the cities themselves. now the cities belong to the enemy entirely it's a xeno world, the cliffs arn't likely going to be a suitable staging point for much more than gurrilla fighters and air forces, so that takes us to placement of the outposts in rivers...but how close are the rivers to a location that would  be suitable for the IG as the majority of our forces are vehicle based...

for the entertainment of it i was thinking of looking for a random map generator, to use for the purpose of a map.