Board Thread:Roleplaying/@comment-32600226-20200213215034

''The enemies of the Emperor fear many things. They fear discovery, defeat, dispair, and death. Yet there is one thing they fear above all others. They fear the wrath of the Space Marines!''

- Imperial Maxim

Watch Fortress Hlorim, 052.M42, within the Segmentum Tempestus. Decades after the opening of the great rift in the Galactic north, it's effects are still reverberating throughout the Imperium. With the cutting of the northern Imperium and the thousands of worlds now imperiled by the warp, many of the Imperium's forces are drawn to the Segmentums Obscura and Ultima to stem the tide and reinforce the Imperium's dominance.

Yet the southern territories of the Imperium cannot stand unmanned, for even away from the Great Rift, the threat of the alien is still all too present. And so the Deathwatch stands, ever vigilant, to protect the Imperium from all invaders. Watch Fortress Hlorim drifts in a small an inconsequential system of a white dwarf star, a gas planet and a pair of asteroid belts. Little else exists in the system other than the Watch Fortress though the Mechanicus have been preparing to start mining the asteroids for material.

Inside the Watch Fortress you train for upcoming mission, but in more ways than one. Your team is only recently assembled, as kill-teams are broken up and new teams formed on a regular basis within the Deathwatch. Some of you have served with the Deathwatch long enough to have served on several teams before, but learning to trust new team mates, cousins by blood but brothers in the Deathwatch, is never a simple task.

Currently you are training within a holo chamber within the fortress, one far more sophisticated than any of you chapters possessed for the Deathwatch demands nothing less. Ingenious training servitors, designed to structurally resemble the ancient necrons, are made to look like Necron warriors and Immortals by the masterfully crafted holo-projectors in the room. Supervised by Tech-priests to ensure no permanent damage is done to impede future training session, you practice striking at the vulnerable points in the Necrons structure in close combat under the direction of the Watch Fortress's keeper. A veteran of the Raven Guard with a grim demeanor typical of his chapter. None of you are armored to avoid striking the training servitors to hard and destroying them.

Just as the training ends however and the Holo projectors power down. Alarms begin to blare throughout the station clamorous and accompanied by flashing red light. At the sound of the alarms the keeper runs from the room to take up his defensive post at the Watch Fortress's vaults. Before he leaves he tells you to armor up into your regular power armor as there may not be time to don Terminator armor and to find your captain in the briefing chamber. 