Board Thread:Roleplaying/@comment-1734134-20161215224030/@comment-1734134-20161217135756

Leopold gestures to a point not far from the settlement walls, “The enemy has set up a camp here, just outside the mountain range - south of this settlement - but they’ve got more positions surrounding us and a large amount of rockets and artillery aimed at this place. It’s a large camp with several satellites, and at most I can spare ten or so men. Otherwise the enemy will get more and more comfortable with their chances of seizing this place, which are already fairly high. They’ve almost got us surrounded. If they advance further they’ll have the settlement encircled, but if they lose any satellite camps - they’ll be forced to pull back.”

The building shakes, dust and grime falling from the roof. Winters brings up his radio and looks over to you, “We’ve got the enemy at the main gates. Skirmishers, supported by light artillery. If they get through, more and more will come to reinforce them. My men are too few. We’ve got to get down there now.”

You can’t argue with that logic. You join Winters and two platoons of his men, some dragging along autocannons and bolt guns as you rush through the rapidly emptying markets and streets, several buildings now alight with flames. It doesn’t take long before you’re at the main gate, or what’s left of it. The right door has fallen to the ground, it’s steel surface sourced by lascannon fire. Before it sits a number of blasted sand bag positions, and several fallen Imperial soldiers lie sprawled on the ground.

Through the smoke and fire emerge a group of, what you can presume to be, rebels. They aren’t too different to the PDF; simple fatigues, face masks and scavenged armour, but their weapons are almost factory new. They were green head and arm bands, one clutching onto a black banner bearing an Imperial eagle. Winters takes the first shot, felling one of the militants before ducking into cover.