Board Thread:Roleplaying/@comment-25684606-20180724163908/@comment-30059998-20180731161205

BacaloV wrote: Das2Eazy wrote: BacaloV wrote: The story will start aboard Watch Fortress Malepertus, which is in space, so no real time of day. I think he meant in real life.. Are we going to start the RP in mornings or in evenings. Although, chances are we all live in different time zones, so it wouldn't matter really. IMHO, we should get at least a day or two to reply before moving on. That makes a whole lot more sense. I will probably start it around afternoon my time (+8.00 GMT), but since this is a forum-based RP, you can reply whenever it suits you.

As for plot advancement, I will happen two kinds of ways:

a) Out of Combat: You basically have unlimited actions and replies to talk with other players, NPCs, examine things, coordinate your actions, etc. I will move things forward when either everyone has at least replied once or I think the situation demands it. For example: You come across an enemy patrol and get time to talk among each other about how you wanna deal with it. However, if I think you're taking unreasonably long, the situation might advance regardless of your decision.

b) In Combat: When engaged in a fight, you get two actions and one reaction. Actions include aiming, shooting, running, swinging your melee weapon, etc. Reactions include dodging, taking cover, parrying, etc. Once everyone has exhausted his actions, the situation will advance.

I am aware that no system is perfect, so if you see room for improvement, let me know before the RP starts. I don't think aiming should be an action. It should be included in the shooting phase.