Board Thread:Roleplaying/@comment-25684606-20180724163908

Another day, another RP, this time set in our very own community project, the Eressa Sector. You will play Marines from a Chapter of your choice, called into service of the Deathwatch  upon Watch Fortress Malepertus for your ability with Bolter, Sword or the power of your mind. Together, you'll form a Kill-Team under the leadership of Watch Captain Ciaran.

What is it about?
Your squad will be sent to Chodounska, a planet suffering from the results of the Macharian Heresy, to complete a task only you can. Gear up, get ready and dive into the Xeno- and rebel-filled streets of Chodounska.

Step 1
Create a Space Marine: Hailing from a Chapter of your choice, whether canon or of your very own creation.

Step 2
Pick a role: Only the very best are called upon to serve in the Deathwatch. Wether with Bolter, Sword or psychic abilities. What role you had in your own Chapter will determine which role you will be granted in the Deathwatch.

Possible Roles:
 * Tactical Marine: The backbone of any Astartes Chapter, Tactical Marines are multi-purpose super-soldiers. Versatility comes at the price of specialization however and there may be other Brothers exceeding you in their dedicated field of expertise.


 * Assault Marine: Equipped with Jump Packs and Chain or Power Swords, Assault Marines carry death and destruction to the enemy. What they lack in ranged weaponry, they compensate with ferocity and the ability to quickly cover distance.


 * Devastor: Heavy Weapon Specialists par excellence, a Devastor can provide overwhelming firepower with lethal accuracy even from a distance. You will cover your Brothers advance and in return receive their protection should an enemy come too close.


 * Apothecary: Equipped with a Narthecium, Apothecaries carry out the sacred duty of recovering the Progenoids of their fallen Brothers. Beyond that, they are also able to treat wounds and administer potent cocktails of stimulants to enhance their Brothers' battle prowess.


 * Chaplain : The role of a Deathwatch Chaplain is somewhat different from their regular Brothers, as they do not only have to tend to the Marines' spirits in the face of the horrors of the galaxy, but also quell the rivalries and antipathies some Chapters might feel towards each other.


 * Epistolary : Like any Chapter, the Deathwatch makes use of the psychic might of Librarians in their missions. While lethal warriors, a Librarian's connection to the Warp always bears the risk of insanity or worse, daemonic possession.

Step 3
If you want to participate, leave a message stating your Marine's name, a brief summary of their background and what their role used to be. You will receive weapons fitting for your mission.

Rules

 * The RP will be ready with at least 4 players, but I will accept up to 6.
 * Plot armor only goes so far, so please have a backup character ready.


 * Make sure that you have time for the RP. Life is unpredictable, but if you know that you will travel the word next week, please reconsider whether you'll be able to reply regularly.
 * Due to their power (and rarity) there is a limit of 1 for the roles of Apothecary, Chaplain and Epistolary. If someone picked your preferred role before you got to it, you can either talk with them or have a fitting backup character ready to fill a possible loss.
 * Epistolaries may choose from one Discipline for their powers.
 * If you have any further questions, this thread is where those are dealt with. Alternatively, you can reach me over my talk page or our very own Discord Server.

Story Synopsis
''You stand in a command room together with other Brothers, hailing from a multitude of Chapters from all over the Galaxy. They all wear the black and silver of the Deathwatch and have without a doubt proven their skill against vile Xenos just like you have.

As you wait, a door opposite to you opens and a woman with the unmistakable, self-secure aura of an Inquisitor enters. Right behind her is a Marine, his cold eyes and scarred face speaking of countless years of experience that exceed your own greatly.

"Well then", begins the woman as she manipulates the projector table in the center of the room, having the image of a blueish-gray planet appear in mid-air. "Shall we begin?" '' 