Crusaders of Retribution

Overview

The Crusaders of Retribution: their thing is that they're relievers and retrievers. They come to support Imperial guard or other Space Marine chapters that need the extra help to win the day. If they arrive or get the call too late and can't get there in time their goal from that point is to clear the enemy out, retrieve any information, relics, wargear, or other important things before the enemy can get to them. They then turn what they picked up into official hands or distribute it to chapters who do not have as much as the some of the bigger chapters. Due to them being so mobile they're primarily fleet based. They have an extra scout company and primarily speed and transportation based vehicles because they need to be able to find their objective, get to it, and then extract or drop off their objective when needed. They follow the Codex when needed but realize ultimately it is a tool to be used not a religious text to be a slave to.

Chapter Recruiting Tactics

Every decade or so the COR will land on a planet, (usually a hive or feral world. Their scouts will hide a couple dozen artifacts for potential recruits to find. The candidates are given 48 hours to find an artifact and bring it back to one of the COR.

Chapter Organization: The Head of the COR: These are the individuals that meet to discuss tactics, briefing, recruiting, and any other big event for the chapter.

Chapter Master Lyrvon Phoricus: The current Chapter Master of the Crusaders. He was promoted after their last chapter master sacrificed himself in a last stand with Apothecary Gaiman against an Eldar Wraithlord. Apothecary Gaiman stood guard over his corpse for ten hours cutting down any Eldar foolish enough to cross path’s with him. After this Lyrvon was promoted and he has done the best he could after taking on the huge mantel. Despite going a generally good job in keeping the Crusaders on track he longs for combat still and ventures out more than the average chapter master should. His weapons of choice is the power glove that was the primary weapon of choice of his predecessor and a master crafted plasma pistol.

Chief Librarians Sariel Cyburion: in keeping with their parent chapter’s acceptance of psykers they have an above average collection of librarians. Sariel is the youngest Chief Liberian at 250 years old after an event involving the Death Guard killed off their former Chief Librarian and over half of their senior librarians and he was the only one with more than five years of experience. He has done the chapter proud by adapting quickly and keeping the newer ones under control. He is arguably the most stoic member of the Crusaders and approaches things in a no nonsense and fair manner.

Master of the Apothecarion Gaiman (see first company)

Chaplain Zachariel (see first company)

Captain Carchar Phos (see first company)

Captain Samandriel Trikus (see second company)

Captain Kardos Ghostfist (see third company)

Captain Nelgaar Solixx (see fourth company)

Captain Thravus Sola (see fifth company)

Captain Cades Sola (see sixth company)

Captain Glorus Pixx (see seventh company)

Captain Khyfen Invay (see eighth company)

Captain Lysitios Ashhorn (see ninth company)

Scout Sergeant Bethuel Farus (see tenth company)

Scout Sergeant Nelixus Tyxus (see eleventh company)

1st Company, The Elder Ones: Veteran Company made up of exceptional warriors from the other companies. They are not used as frequently deployed in full as the other companies so that the new blood that inherits new spots are given ample chances to prove themselves in battle. More often than not the members of the first company are deployed with other companies. The 1st company rarely believes in flashy and over the top tactics and prefers a quick, efficient, and simple solution. If deployed they are ruthless to their enemies and will do what they can to keep the Emperor’s servants alive in whatever shape they can.

Captain Carchar Phos leads the 1st company. He is a simplistic leader and it reflects in his actions and choice of war gear. Whereas other captains pull lightning claws and mighty thunder hammers he continues to use the same bolter that he was assigned after becoming a tactical marine. He has served with the COR for the last 300 years and was promoted after holding a siege at Fort Vrax for three months until the Blood Angels came to reinforce them and break the siege.

Master of the Apothecarion Gaiman is the oldest apothecary and space marine in the COR. He is approaching 700 years of service. Although he is old he can still put some of the best fighters in the chapter into the dirt. A lot of the younger marines look up to him as a guiding figure since as he puts it, “They'll all come see me sooner or later.” He tends to hit the field with a chainsword and a bolt pistol since they are easy to use and he can multitask with them. He is a little more conservative when doing field work since whatever squad he is assigned to is counting on him to stay alive so they can be patched up or their gene seed extracted quickly if they were to fall.

Chaplain Zachariel tends to the spiritual needs of his first company and helps guide new chaplains through troubles and is always available to anyone who needs a quick talk or guidance in how to deal with any situation that arises. On the field he is terror with many of the other marines joking that’s his chance to relieve himself of all the pent up anger from all the questions he’s asked. He lead an assault on a Dark Eldar slave ship and managed to free all the slaves after ripping the Archon’s head off and sending back to Commorragh in the hands of a lower ranked Dark Eldar. He wields the chaplain’s weapon of choice a Crozius Arcanum gifted from the Blood Ravens themselves and a plasma pistol.

Break down:

6 Tactical Squads:

2 Devastator Squads

2 Assault Squad

2nd Company, the Eager Students: The Second Company are the ones deployed with the most librarians. They are typically the company that gets called in to retrieve wargear and relics as the librarians are sent with them to make sure the wargear and relics have not been tainted with Chaos. This company sports more assault marine squads and bike vehicles than the other companies to insure mobility on a max scale. This chapter is the closet to their parent chapter in terms of tactics with quick shock and awe tactics

Captain Samandriel Trikus: A recently promoted captain. While he shows promise he is still very new to the job and requires advice more often than the other captains. He also is more a risk taker than the other captains and has an unfortunate tendency to get fired up and be hot headed. This attitude has lead to a lot of second company doubting his capability as a leader. He wields a thunder hammer and a jump pack to keep in line with his companies shock and awe tactics.

Apothecary Xelus: A recluse of an apothecary in comparison to the rest. While it is more uncommon to see an apothecary out wandering around outside of meals Xelus is only seen on the battlefield, the apothecarion, and in his quarters. Not much else is known about him.

Chaplain Elijah: A more senior Chaplain assigned to Trikus in an attempt to help guide him through the beginning stages of establishing leadership. He is arguably the only reason half of second company hasn’t moved to dismiss Trikus from his position. Prefers the advisor role to positions of absolute authority.

Tactical Marine Squads: 4

Assault Marine Squads: 4

Devastator Marine Squads: 2

3rd Company, the Oncoming Storm: the most heavily armed company with the highest concentration of Devastator squads. This company also has the highest amount of vindicator rhino transports to make sure that their heavy weapons has a constant stream of ammunition flowing to them. Typically dropped into a siege to help hold down the fort and either break the siege or hold off enemy forces until help arrives. This company also fields centurion devastators for extra fire power

Captain Kardos Ghostfist: Captain of the third company. One of the sharper tactical minds of the chapter. He plans missions over and over again until they are utterly perfect and expects the same level of dedication from his subordinates. He uses a heavy bolter since his company is more static than the other companies.

Apothecary

Chaplain

4th Company, Metal Rain: This company relies the most on drop pod assaults. They are usually the first wave sent in when multiple companies are assembled to invade. They are also useful in helping defend a city from siege

Captain Nelgaar

Apothecary Agustus

Chaplain Khardel

Break down

Tactical Marine Squads: 6

Assault Marine Squads: 2

Devastator Marine Squads: 2

5th Company

Captain Thravus Sola

6th Company

Captain Cades Sola

7th Company

Captain Glorus Pixx

8th Company

Captain Khyfen Invay

9th Company

Captain Lysitios Ashhorn

10th Company

Scout Sergeant Bethuel Farus

11th Company

Scout Sergeant Nelixus Tyxus

Relationships with other Chapters:

Ultramarines: Cato Sicarius ended up screwing these guys hard. In a risky attempt at glory he charged forward with a company of Ultramarines that was ordered to reinforce a flank that the COR were holding and getting overrun he instead charged in the heart and narrowly pulled off a victory. Causing the COR to lose a large portion of their third and eighth companies that was only saved by a lucky las cannon shot on a Chaos Imperial Knight that was tearing chunks out of their defenses.

Dark Angels: Rarely get along with those guys because Asmodai threatened to destroy their flag ship because he thought the COR were harboring Fallen Angels.

Raven Guard: The same friendly rivalry that they hold with their parent chapter. Will work with them but will also casually drop insults towards each other.

Lamenters: One of the few chapters that actually trust the Lamenters. They keep their ear out for any trouble that they might be in.

Black Templars: Don't mind them but they find them a little extreme.

Space Wolves: Once every now and again they will journey to Fenris for R&R to engage the wolves in a drinking contest.

Flesh Tearers: Hate these guys due to their over the top extreme actions and general bloodlust. One of the few chapters that they will refuse to work with except out of utter necessity.

Blood Angels: Generally like them and have fought together on multiple occasions. Helped break the siege of Fort Vrax with help with the current Captain of the 1st company.

Blood Ravens: While the two should be at odds they are very close and each chapter holds the other in high regards. Having campaigned and fought together in many battles their bond has been fired forged. Despite this the Blood Ravens failed to contact them for help on dealing with the Tyranid and Chaos incursion on their recruiting worlds. Their relationship is eerily similar to the White Scars and Thousand Sons before the Horus Heresy occurred. Were called in to help clean up after the Kaurava campaign when the Blood Ravens took massive losses. This was notable as it was the first time the COR was treated with a cold shoulder from them.