Fidea Prime

History of Fidea Prime
The early history of Fidea Prime has mostly been lost, buried in the endless drifts of snow or carried away by the howling wind. Fidea Prime remains largely isolated from the Imperium as a whole but its Imperial Guard Regiments- raised to fight the native xenos- the Wel'Kor'cha have begun to see limited service outside the system. As to how the Imperial Guard came about, structurally they are organized like the tribal warbands from the 44 tribes of humanity that call the world home. Those 44 tribes fell under the overall command of 4 loose tribal alliances locked in constant war for control of the planet. While their world was slightly cold it was still inhabitable, or so the early settlers believed, they failed to anticipate the coming ice age.

It was this alone that unified them and drove them to their underground cities, ruled over by the Oligarchy- 4 men (or women) descended from the leaders of the old tribal alliances. While there are still scattered settlements on the surface of the planet most live underground where life is far easier. While Fidea Prime is isolated from the rest of the Imperium and far removed from its wars they saw one of their own, lasting from 790-823 M41

The War with the Wel'Kor'cha


The Imperial Guard raised from Fidea Prime were deployed against a single enemy. They were unknown until they emerged from their cities beneath the ice on Fidea Secundus and elsewhere in the system in 790 M41. While not a threat to the Imperium as a whole they were a threat to the people of Fidea Prime. Their name was unprouncable to humans, but not the name of the Warchief(as commanders are known in Fidea parlance) in overall command. Wel’Kor’cha led his armies against the Fidea Imperial Guard for decades before falling in battle. With his leadership gone, organized resistance collapsed and the race’s dedication to a primitive form of Chaos worship became known.



Both sides entered the conflict woefully underprepared, leading to relatively small armies on both sides - roughly 300,000 Wel'Kor'cha warriors invaded Fidea Prime only to be repulsed with heavy losses. After surviving the first assault 44 Imperial Guard regiments were raised to take the system in the name of the Emperor, traveling aboard merchant vessels converted into troop transports, with crew on loan from nearby merchant fleets and Battlefleet Medici. 96,500 newly minted Fidea Imperial Guard left Fidea Prime and the war became a decades long struggle of trenches and infantry assaults. It was incredibly costly to both sides, both the Fidea and The Wel'Kor'cha continued to pour troops into the fight. In the end though the 44 regiments of the Fidea Imperial Guard were triumphant- taking Fidea 2,3 and 4 and reducing them to relic populations being hunted by the Fidea 44th Regiment http://warhammer40kfanon.wikia.com/wiki/44th_Fidea While other regiments are slowly being deployed elsewhere.

Culture and people
The people of this Fidea Prime have a few distinct traits that set them apart from the rest of the Imperium- as a whole they have very pale skin, icy blue eyes and pale gray hair which they wear long. They are also uniquely suited to fight in cold environments. That trait has served them well as every inhabitable world in the Fidea system is a frozen ball of ice much like Fidea Prime. Due to their isolation from the rest of the Imperium they are seen by those who are aware of them as being half barbarian and half civilized. The people of Fidea do nothing to disprove this. While they worship the Emperor as their chief deity they also retain an animist tradition, one extended to an almost fanatical belief in Machine Spirits as well. In addition to all of this they also carry various good luck charms to ward off all thins caused by evil spirits in life but in death the body is simply an empty shell, useless since the spirit within is already with the Emperor. Their diet is also rather barbaric to some. It consists mostly of Snow Auroch(including Snow Auroch corpses so frozen and frostbitten that not even predators will not touch them) and products derived from the Snow Auroch with vegetable material coming mostly from the lichens that are hardy enough to survive the constant winter and mushrooms grown in their underground cities.

The city of Isafor
The capital of Fidea Prime and its largest city, home to 10,000,000 people, not quite half o the total population- everything important happens here. It is divided into 4 sections. Each section of the city answers to one of the Oligarchs and their aides. The intervening years have left the old tribal alliances meaningless but still the Oligarchy remains in place as their system of government. Within the city itself there is the Capital district and the vast mushroom farms that feed the city and the millions of Fidea elsewhere.

The Memorial to the Fallen
While the bodies of the dead are seen as nothing more than empty shells, their names still need to be remembered. To that end the names of all Guardsmen killed in the War to take their system are engraved in the side of the mountain pass into Isafor.