Scythian Satyrs

"Take a look at your enemy and then take a look at your comrade here. Would you rather have a fighting chance or would you rather be smoking out of a bullet-hole like your friend here? Now move! Before I have to relieve anyone else from duty!"

- Commissar-General Konrad Hart upon executing a routing soldier in the face of an overwhelming Ork force.

Scythian Satyrs are an established Imperial Guard Regiment mostly operating and defending its namesake and homeworld - Scythis and the surrounding Agri-Worlds. Mostly dealing with pirates, outlaws and Ork raids among other xenos threats, Scythians have been known to run into trouble with forces of Chaos and some Space Marine chapters, namely Blood Wights.

Scythian Satyrs have adapted a very mobile and effective combat doctrine throughout the years. Utilizing their light troops and supporting armor, like the Sentinel, the regiment can scout out traverse any type of terrain in good speed and make vicious, tactical strikes against their enemy, either utilizing their heavy troop weaponry or artillery bombardment.

Throughout the years, the Regiment has fallen under Ministorum scrutiny due to the employment of convicts, outlaws and drug-users within its ranks. This has made the Satyrs highly regarded as a throwaway regiment even when compared to the Imperial Guard combat doctrine. However in the latest years, due to change in Scythian politics and mostly thanks to the Colonel Commander Vera Laurencius, the current commanding officer of the regiment, the Scythian Satyrs have become highly coordinated and effective.