Board Thread:Roleplaying/@comment-1536954-20180411213754

A collaborative story is soon to be run for Tau fans on the Wiki! All the necessary info for background lore, rules, and character creation is collated in this Google doc right here



This is a heavily lore centric, higher-difficulty RPG set on the desperate and abandoned Ra'mon Sept that centres around the plights and glories of one of the many Monat'nan (lit. Freeswords) a specific kind of mercenary team that’s not an uncommon sight on the planet.

There are four player slots in total. Currently, three have been filled.

Here's the Story Primer:

 The countless stars of the T’koreth hang above a roaring campfire, soaking the night sky in a billion blue pigments. The air is stiff, and the only significant sounds are the crackle and pop of burning wildwood and the soft hum of an urn of Ky’husa gently heating up.

Nobody speaks, but everyone has the same thought. A collection of Ra'mon'xauk-City Water Caste Diplomats and their Fire Team retinue are set to arrive with a business proposal. Prices have not been discussed, nor have the targets in question, but an offer from officials of the capital city of Ra’mon is far too delectable to be dismissed at face value.

A lighter sparks as Shas’vre A’nu lights a cigarette. He draws it in, its end glowing a quick, bright orange before a puff of smoke escapes his mouth. At that moment, the sound of padded footsteps meet your ears. Everyone looks at once to its source. In the distance, the silhouettes of two long-robed figures in domed pol-hats meet your eyes, and they are quickly flanked by a Breacher Team of a dozen armour-clad Shas’ui. They’re early. 