Okarthelian "Scalehounds" 8th Daron Regiment

Organization
The Steel Legion operates mainly on Armageddon and the planets of its surrounding system. They operate primarily against Orks, as they have gained experience fighting against them during the Third War for Armageddon.[Needs Citation]

Regimental Structure
Each regiment raised on Armageddon is composed of twelve companies, typically a mix of infantry, armour, artillery and mechanised infantry. Infantry and mechanised infantry companies consist of a command section, fire support platoon with 10 heavy weapons, and three infantry platoons of 50 soldiers, including 5 heavy weapons teams. At full strength a company would have 175 soldiers, though casualties suffered during battle will quickly reduce this.[2a] Tank and artillery companies consist of a command vehicle and three squadrons or batteries of three vehicles each.[2a] Super-heavy tank companies are composed of three super-heavy vehicles.[2b] Each company can also be "upgraded" to include additional units as part of their organic structure. These include a fire support platoon, an infantry platoon, a tank squadron, a Hellhound squadron, a Griffon battery, a Hydra flak tank, and a two-man sniper or Ogryn team. Normal practice limits companies to three such attachments, and never more than one each.[2b] Additional support units can be attached to regiments on an as-needed basis, normally restricted a maximum of two support formations per company.[2b] These attached units can include Rough Rider and Storm Trooper platoons, the latter riding in four Valkyries per platoon; three-vehicle Hydra flak batteries and four-vehicle Sentinel squadrons; four-craft Vulture Gunship squadrons; and even Deathstrike Missile batteries, with two Deathstrike Missile Launchers per unit.[2b]

Recruitment & Training
The Armageddon Steel Legion are recruited from the planet Armageddon and are trained under standard Imperial Guard methods.[Needs Citation] Battle Style The Steel Legion regiments are primarily Mechanized Infantry, and Armageddon produces many armoured fighting vehicles for the Imperium, such as Chimera APCs. This allows them to launch rapid attacks in which the Chimeras overrun enemy lines before the infantry disembarks to finish them off. Regiments are sometimes supported by Conscript Platoons and Ratling snipers.[Needs Citation] The mechanized regiments of the Steel legion are extremely mobile and can be shifted within the shortest time to the front or to support a threatened front section.[Needs Citation]

Equipment
Guardsmen of the Steel Legion wear a uniform of mustard yellow greatcoat, heavy boots and gloves, gas-masks and rounded bowl helmets over black fatigues. This is however only the most commonly seen uniform and uniform presumably varies slightly between regiments as with all Imperial Guard.[Needs Citation] The Armageddon Steel Legion make use of Grenade Launchers and Missile Launchers. The preferred armoured vehicles are Leman Russ Battle Tanks, with Vanquishers serving as command vehicles, though they are known to include a few Leman Russ Executioners.[5a] Artillery is usually Basilisks, Bombards and Manticores, while super-heavy vehicles are typically Baneblades and Shadowswords.[2a]

REGIMENT RULES
Characters belonging to the Darastrix "Scalehounds" 8th Regiment gain the following advantages:

Characteristic Modifiers: +3 Toughness, -3 Intelligence, +3 to Willpower and +3 to either Weapon Skill or Ballistic Skill.

Starting Skills: All members of this regiment are Trained in Tech-Use, Common Lore (Imperial Guard) +10, Common Lore (Imperium), Common Lore (War) +10, and Linguistics (High Gothic, Low Gothic).

Starting Talents: Air of Authority or Unshakeable Faith, Nerves of Steel.

Only In Death Does Duty End: Those that pass through the Schola Progenium are drilled each and every day by hardened drill abbots, and all are expected to defend the Emperor’s domain with their lives if necessary. All Progena characters start with one of the following Talents: Air of Authority or Unshakeable Faith.

Pride Over Life: Members of this regiment must pass a Difficult (–10) Willpower Test to refuse any formal challenge or ignore any other major slight to their honour. If a character from this regiment succeeds on the Test, he sees the bigger picture and ignores the challenge or attempt to goad him into action. If he fails on the Test, however, he must engage the individual in question (either in a duel to settle matters in a formal and stylised fashion or simply in a brawl to express himself with his fists) or suffer a –10 penalty to Willpower Tests for the remainder of the session. This penalty is cumulative should he refuse multiple challenges to his dignity over the course of a single session. The Game Master can modify the difficulty of the Test—and the scale of the effects of failing it—as he deems appropriate to the situation.

Starting Wounds: Members of this regiment increase their starting Wounds by +1.

Standard Regimental Kit: M36 lasgun and six charge packs per Player Character (Main Weapon), 1 combat shotgun (Main Weapon) with four clips per Player Character, 1 mono knife per Player Character, 1 suit of light carapace armour per Player Character, 1 combi-tool per Player Character, 1 data-slate per Player Character, 1 9-70 entrenching tool per Player Character, 1 anointed toolkit per Player Character, 1 lascutter per Squad, 6 demolitions charges per Squad, 1 siege auspex per Squad, one respirator per Player Character, four empty sandbags and one entrenching tool per Player Character, two frag grenades and two photon flash grenades per Player Character and a single Chimera armoured transport per Squad armed with a turret mounted autocannon, a hull-mounted heavy flamer, and a pintle-mounted heavy stubber, as well as a dozer blade and camouflage netting.

1 lascarbine (Main Weapon) with four charge packs and the Compact modification per Player Character

one suit of Imperial Guard flak armour per Player Character

(Universal Standard Kit: One uniform, One set of poor weather gear, One laspistol (Main Weapon), and two charge packs, One knife, One flak vest, One rucksack or sling bag, One set of basic tools, One mess kit and one water canteen, One blanket and one sleep bag, One rechargeable lamp pack, One grooming kit, One set of cognomen tags or equivalent identification, One primer or instructional handbook, Combat sustenance rations, two weeks of supply)

micro-bead, survival suit.

Special: Members of regiments that specialise in Close Quarters Battle gain an additional +10 bonus to all Ballistic Skill Tests made at Point-Blank Range.

Favoured Weapons: Flamer, Grenade Launcher.

CREATING THE DARASTRIX "SCALEHOUNDS" 8TH REGIMENT
The following doctrines have been used:

Home World: Schola Progenium(-3)

Commanding Officer: Phlegmatic(-1)

Regiment Type: Siege Infantry(-2)

Command Doctrines: Close-Quarters Battle(-5), Vanguard(-6)

Drawback: Honour Bound (+4)

Total Cost: 16 (16)