User:DirgeOfCerberus111/Sandbox

This is where i draft upcoming aricles.

Future Stories/Ideas

 * Thunder of Heaven - Story of a Thunder Warrior during the Unification Wars
 * Fear the Night - Sister Sariah and her Order of little renown gets caught in a surprise attack from the Night Lords, at night. Proceeds to fight for her life.
 * Falling Angels - Story of Fallen Angels of the I Legion trying to make sense of the new world their in.
 * Under the Heels of Giants - Story of rebels of the People's Surge Army fighting the injustices of a corrupt imperial goverment. Throw some Tau conspiracy into the mix and you get the jist of it.
 * Fields of Pain- Story of two characters, a Canoness and a Traitor General by the name of Golevka, who once knew eachother as friends but now made enemies. War takes place on a battle of Golevka's choosing, on the once pious world of Ural, on the Fields of Golgotha. Plot ensues.

Random Ideas
Project Legion - Alpha Legion. Fabricated Marines.
 * Metatron the False Primarch - Heard of the War of the False Prophet? Look it up. Some kind of plan by the Alpha Legion to create a false primarch to dissuade Loyalist. Not some kind of genetic engineering bullshit. Take a Alpha Legion, possibly a "Alpha-batch" one or something, they are real, ingest the blood of their primarch, add a lot of enhancements and surgery and basically parade around calling yourself a primarch with a Legion of cloned pseudo-astartes behind you.

Order of the Blue Pike
The Order of the Blue Pike is a fairly new Order Minoris of the Adepta Sororitas. Founded in honour of Saint Hella the Order is based upon the Ocean World of Olchis. Little more than a minor garrison on a mostly peaceful world, they are a fairly inexperianced in comparison to their more well established sister-orders.

Order History
The Order of the Blue Pike was founded in 813.M41 in honour of Saint Hella by decree of the Holy Snyod to defend the planet Olchis in the Cepallion sub-sector, a world that had some signifigance to the Ecclesiarchy as a recently established Cardinal World. Some questioned this as a waste of resources to permenantly garrison a Order of Sororitas on a mostly peaceful planet, but despite the opposition Olchis was deemed to have enough worth to warrant the presence of a permanent convent.

(Exposition Here)

One of the Order's first recorded engagements was against an heretical insurgency that had somehow sprung up on Olchis. The Order was thorough and methodical in it's purgation of the heretics.

The Longest Night
main article: Fear the Night

Notable Campaigns

 * The Sons of Reason (814.M41) -
 * Ripfang's Raid (968.M41) -
 * Long Night of Pyres (986.M41) - Also called the Long Night, this time marked the darkest day in the Order's history. The Night Walkers warband of Night Lords launched a devastating suprise attack on the world. Never before facing such a insurmountable threat as Chaos Marines, the Order's ranks were in chaos and losses were devastating. The long Olchis night was alight with flame and filled the sound of bolter-fire and the screams of the innocent as the heretics ran rampant across the world. Whole communities were slaughtered by lone Traitor Marines and the cities were in flames. The aqueducts and fountains of Illios ran red with blood. But even in their darkest hour, the defenders of Olchis rallied and resisted the Night Walkers before the Imperial Navy arrived and drove heretics back into the void.

Notable Sisters

 * Saint Hella -
 * Canoness Superior Octavia (deceased)- As the Canoness Superior of the Order, Octavia was a loyal and stern commander who was well respected by her sisters. Despite the planet's seeming security she always strove to keep the Order battle-ready and ever vigilant. When the Night Walkers launched their surprise assault on the Fortress-Sanctuary she led a squad of Celestians to defend the Sanctuary. But despite their bravery they were killed in the fighting.
 * Palatine Sarissa (deceased)- Second in command of the Order at the time on the Long Night. Sarissa was a harsh and strict commander as well as a veteran of Ripfang's Raid and many battles against corsairs. However for all her prowess she was caught unprepared through the halls of the Sanctuary when the Night Walkers attacked. Even as outmatched as she was armed with only her bolt pistol she was able to fell two of them before being killed herself.
 * Sister Superior Helena -
 * Battle-Sister Sariah -

Order Doctrine
The prime directive of the Order was the defense of the planet Olchis and acted as a garrison. It's commanderies are spread across the planet to guard key holy sites and reliquaries such as the Cathedral of the Heavens and the Fountains of St. Sebastille's Mercy. Being little more than a simple garrison, the Order has had a considerable lack on conflict until recent years. Most of their battles are against pirates and corsairs who marauded the star lanes and so they naturally developed a penchant for close quarters firefights and boarding actions. Else they are left to uneventful patrols on Olchis and the space around it. The lack of nessecity left the Order lightly armed with Boltguns and Heavy Bolters and not much else in the way of heavy weapons. Most other specialist weapons such as Flamers and Meltaguns were kept in the armory until such time as they were needed. Despite their general lack of a heavy arsenal, they did maintain a modest fleet of Repressors for transport.

Since the Long Night however they have taken a far more agressively active role in the space around them. At times a Commandery or two is sent to nearby battlefields to aid Imperial forces and to guard pilgrims on their way to and from Olchis.

Omega Stars
"Welcome to the Omega Stars, the Edge of Everything. Get out while you still can."

- Anonymous Astartes of the Warlords

++'''[REQUESTING DATA ACCESS(?)] Security_clearance: Scarlet. Processing...'''++

++'''[Ordo Xenos]: CONFIRMED. Rank Confirmed: WATCH COMMANDER. Chapter: CLASSIFIED'''++

++'''[Adeptus Astartes DNA] Processing...Confirmed. IDENTIFICATION: Kalth'''++

++'''DATA ACCESS: GRANTED. Incoming Data Stream...'''++

The Omega Stars, also called the Dark Stars and the Edge of Everything, are the name given to an extremely old region of celestial bodies that mark the very farthest point of expansion of the Great Crusades. Located in the farthest reaches of Segmentum UItima, these stars hold dark legend to them as there is a reason why they are called the Dark Stars. It is barely accessible with the Astranomicon being a mere flicker. It is a haunted region of space, a stellar dead zone lit only by the cold rays of damaged, extremely old stars and shrouded by bizzare energy harmonics.

No human beings dwell in these fell stars and the only denizens of this region are the ruins of extinct civilizations of malevolent and insane aliens and their deities and the ghosts of long dead Astartes who once guarded it.

Astrology
The Omega Stars lie in the farthest edge of the bottom corner of Segmentum Ultima. Even after ten millenium, most of the Omega Stars has yet to be explored. Vast swathes of it are rendered inaccessible due to celestial hazards and less understood dangers. The Departmento Catographicae have categorized the region into three zones. The Outer Zone, Inner Zone, and End Zone.

Outer Zone
Also called the Outer Rim, it is the outermost region of the Omega Stars and is considered the most habitable but by no means does that mean it is a safe place as they are rife with cosmic anomalies and supernatural entities that haunt it.

Known Worlds
 * Galth
 * Barbaras
 * Cyph
 * Gallows

Inner Zone

 * Galathon Deeps
 * Rapture Worlds of the Scy'thacthe -
 * Godfall - ++GODFALL INCIDENT: CENSORED. DATA REQUEST DENIED: LEVEL VERMILLION CLEARANCE REQURIED.++
 * Galth, Absoloss, Xanu, four other unamed worlds

End Zone
Most dangerous and inaccessible region on the Omega Stars.

Dark Aeons
"So came the [UN]Makers from bowels of half-eaten stars. Those  who fought burned --- ++[we who fought burned we who fought] Those who ++Warning! !data-corruption! Informing local tech-priests Code ONYX++ THE SURVIVED - were [UN][RE]made. So long, so long, all gone . Unwake the song. Unwake the Godsong. YOU WHO COME AFTER US -LET THEM SLEEP."

- Excerpt from the xeno-apocrypha of Xanu, accounting the First Burning and Harsh Genesis

Historically the Imperium's exploratory efforts and archceological digs in the Omega Stars have been notorious for meeting with tradegy but the efforts of Ordo Xenos have dug up the twisted and votive ruins of once powerful and impossibly ancient aliens civilizations which were immediately quarantined. Sealed inside Inquisitorial archives are records uncovered from the ruins on Galth, Xanu, and other locations that uncover glimpses of the history of the Omega Stars and whisper the echoes of dark aeons, before mankind ever first turned their eyes towards the stars.

Several races once occupied this region some twelve million years ago. Each of these races were a mighty civilization that occasionally warred with each other including the most dominant force in the Galaxy at the time, the Eldar. This era was ended suddenly around eleven million years ago by an event called the "First Burning" and from "half-eaten stars" came the "All-Eater-and-Changer" or simply the "Onyx Gods". Those races in the Omega Stars battled the Onyx Gods but were ultimately were laid waste to by the alien deities. What followed came to be known as the Leviathan Empire

"Better [THEY] dream of it, than wake and make it so."

- Excerpt from the xeno-aprocrypha of Xanu


 * First Burning
 * Harsh Genesis
 * Second Burning

(MORE TO FOLLOW)

Great Crusade
Mankind first reached the stars during the twilight days of the Great Crusade, Expeditionary Fleet 665, an attache of the Ultrmarines Legion, was pressing into unknown space when the reached the outer rim of the region. No Expeditionary Fleet had gone out farther than they, this was the furthest extent of the Great Crusade, the very edge of Mankind's reach. Augars were going haywire, detecting all sorts of bizarre signals and energy harmonics. As per their charge they began the exploration of the region but encountered problems, their Navigators became incredibly disturbed. On the third day after their arrival the first explortation teams were sent out to catalogue the surface of several worlds close to them.

By the fourth day some of the explorator teams were all reporting strange anomalies and on the sixth day they reported the confirmed prescence of architexture of xenos origin, twisted and bizzare necropolises that long predated mankind. They also reported increasing disturbances, ground teams reporting movement in the shadows, unseen whispers and the feelings of paranoia afflicting them severly. By the eleventh day all contact with the surface teams was lost. Before the Master of the Fleet could send out any rescue parties they recieved word for an emergency recall back to Imperial space, Horus had rebelled against the Emperor of Mankind and took nine legions with him. Leaving the mystery of the ground team's unsolved, the Expeditionary Fleet abandoned their exploration efforts and left the region.

It wouldn't be until after the Horus Heresy that the Imperium would return. As part of the Great Scouring, the Imperium of Man kind was on the offensive against the Traitors and was on the warpath to reclaim lost ground. The Imperium would eventually return the site of the Crusade's greatest extent. Among them was the Ultramarines, fresh from a battle with the Emperor's Children who had been retreating towards here for some reason before they were caught and destroyed. Reclaiming this region in the name of the Emperor, it was coined as the Omega Stars, marking the farthest point of the Crusade. It was a name to be proud of. A watch-fortress was established on Planet Six-Six-Seven to keep an a watchful eye on the Omega Stars, as they have only been barely explored and it may yet be home to xenos lifeforms as of yet unbeknown to the Imperium. While the Imperial fleet returned to imperial space, the 201st Company of Ultramarines and a attached group of explorators was left to garrison the watch-fortress and keep the door open for future colonization.

The 201st was never heard from again.

Return of Mankind
The Imperium would not return for several millenium but they would nonetheless.


 * Warlords counter increasing xeno-cults in the region around the OS.
 * Rapture Worlds of the Scy'thacthe

Darkwatch

 * Onyx Gods - reaper-gods of the Scy'thacthe. Colossal onyx skeleton. Beady black eyes (like that of deep sea life), no mouths.
 * T'tan'rah'har, Obros'chul, T'zur'kur'cos, Aragul'chas


 * Godfall - Mountain range made of a spine

History
The Night Walkers are a warband of Night Lords under the command of Nusra Noxus. In times long since past they were once they were known as the Night Lord's 101st Tactical Drop Company. As their name implied they were masters of Drop Pod assaults.

During the Horus Heresy they willingly followed their Primarch into damnation and even today contine to sow fear and havoc throughout the Imperium's vulnerable and under-defended fringes.

Great Crusade

 * Compliance of World Eight-One-One. Something happens. Get called Nusra's Reapers for it.
 * Issues with Ultramarines

Combat Doctrine
Night Walkers choose their battles and fight on their own terms. They target under-defended or unsuspecting worlds, places that they can sow the most terror and devastation uninterupted. They strike suddenly and with no warning until they are already burning towards the surface in Drop Pods.

Organization

 * Nightfallen - Also called the Silent Walkers, are a group of ten elites. Each one has taken oaths of silence and serve as Lord Noxus' bodyguard and executors of his will. Armed with Power Scythes and clad in the reaper-robes of the warband, the Nightfallen never speak, never question their orders, and never cease until all foes that they have laid eyes on lay dead and in pieces.

Notable Night Walkers

 * Lord Nusra Noxus - Once Commander of the 101st Company and now Chaos Lord.
 * Ancient Thanosa - Contemptor Dreadnought and oldest member of the warband.

Notable Campaigns

 * Compliance of World Eight-One-One -
 * Destruction of Nostramo -
 * Dropsite Massacre of Istvaan V -​
 * Battle of Terra -
 * Eastern Fringe Genocide - Follwing the death of Horus and the retreat of the Traitor Legions into the Eye of Terror, the Night Lord conducted a massive campaign of genocide and terror across the Eastern Fringes. The 101st gleefully partakes in this campaigns and gorge themselves on the terror they wrought, castigating such worlds as Marana II, Osbros, Grendel, and all ten planets of the Marxyl System to name only a few. Several times during the Genocide they struck Ultramarine position who interfered.
 * Crucificixion of Grendel -
 * Battle of Osbros -
 * Castigation of Marxyal I-X -
 * War against Ultramar - Some time after the Horus Heresy, the Ultramarines lay waste to Tsagulasa and those VIII remaining there. Witht the offenses brought by the XIII Legion unforgotten, the Night Walkers desire for revenge was rekindled and they conspired with the what once was the 26nd Company, the Talons of Solomus, to strike back at the sons of the Guilliman. Rallying several other warbands behind a common cause, they spearhead several castigation actions against the 500 Worlds of Ultramar.
 * Castigation of Lustol - Commander Nusra leads the Night Lords to bring terror to the world of Lustol, a planet under the aegis of Ultramar. The small garrison of XIII that was present is quickly elimated despite their resistance and a taskforce of Ultramarines coming to relieve the planet is deflected, leaving Lustol alone with the VIII. After months of murder and mutilation, without warning they cease and deliver a ultimatum; Surrender all of their youth or die. If even a single child is left then the VIII will not cease until every last person on Lustol is dead. Riots rip through the populace as the terrified people turn on eachother to offer up all of their youth to the Night Lords. These youths would be used as recruits for the VIII legion, and all those descended of it bear mockingly a small omega, the sign of the XIII, in mockery of the sons of Guilliman for their failure to protect Lustol. Lord Noxus enjoyed this tactic so much that he would repeat it several times over the course of their war with Ultramar. This half-born Night Lords are still seen today and are refered to as "Tributary Legionaires".
 * Burning of Isalios - The 101st attacks another world of Ultramar. They detonate nuclear devices close to the planet's major cities and destroying the planet's electricity grid, letting the fallout cause mass radiation poisoning across the planet, tainting food and water and would lead to famine. The electro magnetic pulse of the blast knock out all communications and electricity while biological attacks followed. A swift raid decapitated imperial leadership and the 101st inspired a rebellion among the mutant population. The attack was to distract a taskforce of Ultramarines that was chasing them.
 * Eight other unamed campaigns -
 * Battle of Ulstor -
 * Long Night of Pyres-

Warband Fleet

 * Darkest Hour - Strike Cruiser of the 101st Company during the Great Crusade. Now serves as the Warband flagship.
 * Prowler of Solace - Personal gunship of Lord Noxus.

Warband Appearance
The Night Walkers have defined themselves from their fellow VIII Legion bretheren in their appearance. The Night Walkers style themselves after many culture's deities of death such as the Grim Reaper, clad in hooded black robes that conceal their forms to instill the fear of death in their victims, killing silently without a word.

Background
The Warlords were a renegade chapter of Space Marines created during the 14th Founding. They once stood proud as defenders of the Emperor's will but became bitter and jaded with endless sieges and thankless garrison duties.

Their bitterness eventually drove them to take over the Kharvis System and violently forced martial law upon its subjects, turning the system into a massive prison camp. The Warlords would face Imperial justice and would be shattered by the Imperium's counterattack.

History
The Warlords were founded during the 14th Founding and followed the proud lineage of Rogal Dorn, Primarch of the Imperial Fists. Following their heritage the Warlords proved to be an expert siege force.

The Long Watch

 * Warlords get slated to guard the Omega Stars for hundreds of years. Not happy.

Final Fate
In the end the Warlords cease to exist as a unified force. While the vast majority of the Warlords were wiped out by the Imperials some survivors fled across the stars, becoming mercenaries or selling their souls to Chaos to be forever damned. Miraculously in spite their defeat, scattered holdouts still exist to this day on the scorched and radioactive plateus of Korchis' northern pole.

Combat Doctrine
The Warlords were siege experts through and through. They fought with particular interest in the complete dismantlement and subjugation of the enemy, with prodigious attention to their Devastators and Terminator Squads as well as tanks and Dreadnoughts.

Being sons of Rogal Dorn the chapter displayed a marked competancy from defensive actions and urban combat. They prefered to fight from superior positions, often from the cover of trenches and minefields while showing some bias towards heavy assaults. However they did not completely forgo their more subtle aspects of war such as infiltration, using Scout Marines to map out the enemy's defenses and sabotage them.

They were known for their harsh treatment of Neophytes and what they percieved as weakness which was so severe that they had sometimes been mistaken as sons of Ferrus Manus.

In the end though they believed that their talents were wasted in endless and thankless garrison duties.

Fleet

 * Battle Barges (3)
 * Tyrant of Glory (Flagship) (Destroyed)
 * Honor of Armaggeddon (Destroyed)
 * Triumphant (Destroyed)
 * ​Strike Cruisers (9)
 * Sieger (Destroyed)
 * Echoe of Phall (Destroyed)
 * Errantor (Destroyed)
 * Fellhand (Destroyed)
 * Pale Rider (Destroyed)
 * Firestorm (Destroyed)
 * Warpath

Notable Warlords

 * Chapter Master Gorgoleon -
 * Captain Ryyzak Lorz -
 * Captain Lykan Losior -

Overview
The People's Surge Army, also called the People's Surge or simply the Surge, is an anti-imperial rebel group that operated on the planet Embra. Composed of defected soldiers, volunteers, and revolutionaries, it was formed in response to worsening conditions and increasing corruption of the planet's nobility. They sought to overthrow the corrupt imperial rule of it's nobility and establish a independent people's government. As of 999.M41 they are still active.

Origins
Throughout the end days of 980's of current millennium, life on the planet Embra had steadily been getting worse. Even as the nobility's gross mismanagement of their wealth was leaving the lower class people in destitude the Administratum had raise their planetary tithe grade from Decuma Particular to Decuma Extremis in order to fuel the Imperium's war efforts. Citizens began protesting the new tithes, but the Arbites and planetary Enforcers began to crack down on the dissidents and ringleaders in an attempt to contain the situation. This only served to further aggitate the already discontent people in several clashes. Civil unrest continued to rise as angry citizens marched in protest to the Platenary Governor, Lord Varetis.

In 989.M41 over fifty thousand protesters organized themselves and marched on the captial, lead by eleven leading civilian protesters and several mid ranking PDF officers. These people voiced their discontent fiercely but overall peacefully through the capital Hive Elysida, gathering more followers as they went. However as the mob reached the Emerald Plaza they were confronted by several companies of PDF and a wall of Arbites. The Arbites ordered to protesters to disperse or else be forcibly dispersed and arrested, but the mob was resolute and continued forward. In an infamous command, the PDF were ordered to fire upon the protesters. Violence erupted as rows of protesters were cut down by las-fire and panic took the crowd. This was met with horror by some of the PDF involved who knew that they had family among the crowd. Several officers and many troopers refused to fire on the crowd resulting in several being executed on the spot for insubordination. Among these were two up-and-coming officers, Captains Sand and Summerdown who were both shot for refusing to fire but were rescued by several protesters.

In the aftermath of the massacre at Emerald Plaza, or the now the newly dubbed Crimson Plaza, over four hundred people had been killed and hundreds more wounded. The ringleaders of the march were captured and rounded up, and then publicly executed. Rather than break the dissidents like Varetis had hoped, these actions inflamed the populace into further violence. The leaders of the march were now martyrs and were immortalized as the Revolutionary Eleven.

The wave of riots and civil violence nearly exploded into civil war with parts of the PDF defecting to the other side against Varetis.