User:DirgeOfCerberus111/Sandbox

This is where i draft upcoming aricles.

Future Stories/Ideas

 * Thunder of Heaven - Story of a Thunder Warrior during the Unification Wars
 * Fear the Night - Sister Sariah and her Order of little renown gets caught in a suprise attack from the Night Lords, at night. Proceeds to fight for her life.
 * Falling Angels - Story of Fallen Angels of the I Legion trying to make sense of the new world their in.
 * Under the Heels of Giants - Story of rebels fighting the injustices of a corrupt imperial goverment. Throw some Tau conspiracy into the mix and you get the jist of it.
 * Fields of Elysium -

Order of the Blue Pike
The Order of the Blue Pike is a fairly new Order Minoris of the Adepta Sororitas. Founded in honour of Saint Hella the Order is based upon the Ocean World of Olchis. Little more than a minor garrison on a mostly peaceful world, they are a fairly inexperianced in comparison to their more well established sister-orders.

Order History
The Order of the Blue Pike was founded in 813.M41 in honour of Saint Hella by decree of the Holy Snyod to defend the planet Olchis in the Cepallion sub-sector, a world that had some signifigance to the Ecclesiarchy as a recently established Cardinal World. Some questioned this as a waste of resources to permenantly garrison a Order of Sororitas on a mostly peaceful planet but despite the opposition, Olchis was deemed to have enough worth to warrant the presence of a premenant convent.

(Exposition Here)

One of the Order's first recorded engagements was against an heretical atheistic insurgency that had somehow sprung up on Olchis.

Notable Campaigns

 * The Sons of Reason (814.M41) -
 * Ripfang's Raid (968.M41) -
 * Long Night of Pyres (986.M41) - Also called the Long Night, this time marked the darkest days in the Order's history. Thea| Night Walkers warband of Night Lords launched a devastating suprise attack on the world. The long Olchis night was alight with flame and filled the sound of bolter-fire and the screams of the innocent as the heretics ran rampant across the world. Whole communities were slaughtered by lone Traitor Marines and the cities were in flames. The aqueducts and fountains of Illios ran red with blood. Never before facing such a insurmountable threat as Chaos Marines, the Order's ranks were in chaos and losses were devastating. But even in their darkest hour, the defenders of Olchis rallied and resisted the Night Walkers before the Imperial Navy arrived and drove heretics back into the Warp.

Notable Sisters

 * Saint Hella -
 * Canoness Superior Octavia (deceased)-
 * Sister Superior Helena -

Order Doctrine
The prime directive of the Order was the defense of the planet Olchis and acted as a garrison. It's commanderies are spread across the planet to guard key holy sites such as the Cathedral of the Heavens. Being little more than a simple garrison, the Order has had a considerable lack on conflict until recent years. Most of their battles were against pirates and corsairs who marauded the star lanes and so they naturally developed a penchant for close quarters firefights and boarding actions. Else they are left to uneventful patrols on Olchis and the space around it. The lack of nessecity left the Order lightly armed with Boltguns and Heavy Bolters and not much else in the way of heavy weapons. Most other specialist weapons such as Flamers and Meltaguns were kept in the armory until such time as they were needed. Despite their general lack of a heavy arsenal, they did maintain a modest fleet of Repressors for transport.

Since the Long Night however they have taken a far more agressively active role in the space around them. At times a Commandery or two is sent to nearby battlefields at aid Imperial forces and guarding pilgrims on their way to and from Olchis.

Specialist Units & Formations
Random groups that I come up with:


 * The Immortals - Also known as the Thirteen Immortals, they were the absolute elite of the chapter. To be an Immortal was to be unto a level all of its own, to be purged of all weakness. In the place of an Reclusiam they would safe-guard the chapter's purity and moral integrity, ironically representing the very flaws of the chapter itself. The deeds of the Immortals were painstackingly recorded and archived, but never mentioned any names. Indeed, none of the Guard ever knew the identity of an Immortal as they never removed their helms and their names were wiped from all records and very memory of their brothers, allowing them to be truly Immortal. Outside the chapter, dark rumour speak of intense mind-wiping, psycho-surgery and chemo-enhancements.

History
The Night Walkers are a warband of Night Lords under the command of Nusra Noxus. In times long since past they were once they were known as the Night Lord's 101st Tactical Drop Company. As their name implied they were masters of Drop Pod assaults.

During the Horus Heresy they willingly followed their Primarch into damnation and even today contine to sow fear and havoc throughout the Imperium's vulnerable and under-defended fringes.

Notable Night Walkers

 * Lord Nusra Noxus - Once Commander Nusra
 * Ancient Thanosa - Contemptor Dreadnought and oldest member of the warband.

Notable Campaigns

 * Compliance of World Eight-One-One -
 * Destruction of Nostramo -
 * Dropsite Massacre -​
 * Eastern Fringe Genocide -
 * Crucificixion of Grendel -
 * Long Night of Pyres-

Warband Fleet

 * Darkest Hour - Strike Cruiser of the 101st Company during the Great Crusade. Now serves as the Warband flagship.
 * Prowler of Solace - Personal gunship of Lord Noxus.

Thanix S'thul
"Here comes the Storm."

- Thanix S'thul

Thanix S'thul, also known as Thanix the Talos or the Talos of Marianna, was a Thunder Warrior Captain during the Unification Wars on Terra.

Unification Wars
Thanix served the Emperor during the course of the Wars of Unification on Terra. Very litte information exists on his early activities but he first appeared during the a|Marianna Gorge Campaign. The Thunder and Lighting Armies of the Emperor were advancing through the dried up remains of the Pacific Ocean and a fierce campaign raged over the Marianna Gorge where thousands of enemy geno-soldiers had dug themselves into the canyon walls. The Emperor's armies lost thousands in the killing fields of the Marianna and Marder Company was almost completely wiped out while advancing when a massive force of geno-soldiers and cyberwalkers launched a counterattack.

Only two members of the Company survived, then-rorarii Thanix and a|T'gaul. Rather than retreat they pressed the attack like machines and headless of the odds advanced further into enemy lines, scaling the cliff faces and clearing out every enemy bunker they found with bolter and knife until they were finally reinforced. In recognition for his automaton-like fearlessness he became known as the Talos of Marianna.

Thanix would distinguished himself as an excellant tactican during the sieges of Nova Yourk and Atlantys where he earn the rank of captain and command over Targhur Company.

Invasion of Antarctica
Thanix was among the twelve companies that partook in the initial invasion of the Antarctic. After breaking through the enemy's outer continental defensive line, Thanix's company was one of the three that was tasked with securing Mt. Erebus to clear the way for the rest of the invasion force.

Personality
Thanix was described as a cold-blooded warrior but level headed tactican, reliable with a dry sense of humor but would stamp out infractions swiftly. Despite his natual calling for war he was not as savage as most Thunder Warriors and was able to make cool-headed commands. He displayed symptoms of sociopathy and psychopathy, having difficulty feeling remorse, empathy, or even having much emotional depth at all, lacking any long term goals except for further war. For all this, he was more far sighted than his brothers in that he correctly predicted that after the Unification Wars that the Emperor of Mankind would sight His sights to the stars in a "Great Crusade", though tragically would not live to see it.

Like all Thunder Warriors his genetic composition was unstable and suffered for it. Towards the end of his life, organ failure began to plague him and eventually mental instability crept in. He would sometimes have difficulty discerning what was real and so wrote his thoughts down in a journal to affirm his thoughts by setting them down on something "real" and unchanging, even attempting to crudely sketch the battles he participated in.

Abilities & Traits
Standing apart from his brothers as a level-headed commander, Thanix proved time and time again to be a excellant tactician. As a Thunder Warrior, his gene-wrought biology was vastly superior to what any techno-barbarian warlord could bring to bear, able to dismantle enemy geno-barbarians with his hands alone. He did not stand out particularly when it came to feats of strength or martial prowess and preferred to kill his enemies with a bolter, quickly and with little finess.

Appearance
As a Thunder Warrior, Thanix was a living symbol of destruction and violence. He kept his hair closely cropped and his face was harshly chisled. What those who remembered him remembered most were his eyes, harsh and piercing amber like that of a hawk.

Equipment

 * Thunder Armor -
 * Ares Pattern Bolter -

Relations

 * a|Sergeant Raru T'gaul -
 * a|Commander Karver -

Background
The Warlords were a renegade chapter of Space Marines created during the 14th Founding. They once stood proud as defenders of the Emperor's will but became bitter and jaded with endless sieges and thankless garrison duties.

Their bitterness eventually drove them to take over the Kharvis System and violently forced martial law upon its subjects, turning the system into a massive prison camp. The Warlords would face Imperial justice and would be shattered by the Imperium's counterattack.

History
The Warlords were founded during the 14th Founding and followed the proud lineage of Rogal Dorn, Primarch of the Imperial Fists. Following their heritage the Warlords proved to be an expert siege force.

The Long Watch

 * Warlords get slated to guard the Omega Stars for hundreds of years. Not happy.

Final Fate
In the end the Warlords cease to exist as a unified force. While the vast majority of the Warlords were wiped out by the Imperials some survivors fled across the stars, becoming mercenaries or selling their souls to Chaos to be forever damned. Miraculously in spite their defeat, scattered holdouts still exist to this day on the scorched and radioactive plateus of Korchis' northern pole.

Combat Doctrine
The Warlords were siege experts through and through. They fought with particular interest in the complete dismantlement and subjugation of the enemy, with prodigious attention to their Devastators and Terminator Squads as well as tanks and Dreadnoughts.

Being sons of Rogal Dorn the chapter displayed a marked competancy from defensive actions and urban combat. They prefered to fight from superior positions, often from the cover of trenches and minefields while showing some bias towards heavy assaults. However they did not completely forgo their more subtle aspects of war such as infiltration, using Scout Marines to map out the enemy's defenses and sabotage them.

They were known for their harsh treatment of Neophytes and what they percieved as weakness which was so severe that they had sometimes been mistaken as sons of Ferrus Manus.

In the end though they believed that their talents were wasted in endless and thankless garrison duties.

Fleet

 * Battle Barges (3)
 * Tyrant of Glory (Flagship) (Destroyed)
 * Honor of Armaggeddon (Destroyed)
 * Triumphant (Destroyed)
 * ​Strike Cruisers (9)
 * Sieger (Destroyed)
 * Echoe of Phall (Destroyed)
 * Errantor (Destroyed)
 * Fellhand (Destroyed)
 * Pale Rider (Destroyed)
 * Firestorm (Destroyed)
 * Warpath

Notable Warlords

 * Chapter Master Gorgoleon -
 * Captain Ryyzak Lorz -
 * Captain Lykan Losior -

Overview
The People's Surge Army, also called the People's Surge or simply the Surge, is an anti-imperial rebel group that operated on the planet Embra. Composed of defected soldiers, volunteers, and revolutionaries, it was formed in response to worsening conditions and increasing corruption of the planet's nobility. They sought to overthrow the corrupt imperial rule of it's nobility and establish a independent people's goverment.

Origins
Throughout the end days of 980's of M41, life on the planet Embra had steadily been getting worse. Even as the nobility's gross mismanagement of their wealth was leaving the lower class people in destitude the Administratum had raise their planetary tithe grade from Decuma Particular to Decuma Extremis in order to fuel the Imperium's war efforts. Citizens began protesting the new tithes, but the Arbites and planetary Enforcers began to crack down on the dissidents and ringleaders in an attempt to contain the situation. This only served to further aggitate the already discontent people in several clashes. Civil unrest continued to rise as angry citizens marched in protest to the Platenary Governor, Lord Varetis.

In 989.M41 over fifty thousand protesters organized themselves and marched on the captial, lead by eleven leading civilian protesters and several mid ranking PDF officers. These people voiced their discontent fiercely but overall peacefully through the capital Hive Elysida, gathering more followers as they went. However as the mob reached the Emerald Plaza they were confronted by several companies of PDF and a wall of Arbites. The Arbites ordered to protesters to disperse or else be forcibly dispersed and arrested, but the mob was resolute and continued forward. In an infamous command, the PDF were ordered to fire upon the protesters. Violence erupted as rows of protesters were cut down by las-fire and panic took the crowd. This was met with horror by some of the PDF involved who knew that they had family among the crowd. Several officers and many troopers refused to fire on the crowd resulting in several being executed on the spot for insubordination. Among these were two up-and-coming officers, a|Captains Sand and a|Summerdown who were both shot for refusing to fire but were rescued by several protesters.

In the aftermath of the massacre at Emerald Plaza, or the now the newly dubbed Crimson Plaza, over four hundred people had been killed and hundreds more wounded. The ringleaders of the march were captured and rounded up, and then publicly executed. Rather than break the dissidents like Varetis had hoped, these actions inflamed the populace into further violence. The leaders of the march were now martyrs and were immortalized as the Revolutionary Eleven.

Background
The Magna Warriors are a renegade chapter of Space Marines created during the 11th Founding.

Decline
In the waning days of the M41 the Magna Warriors suffered a series of degrading set backs. Warpstorms made travel to the Cluster difficult and threatened to isolate the Magean Cluster from the rest of the Imperium completely. As a result was increasingly being beset by aliens and heretics. Attrition was high as the chapter was forced into a series of inglorious garrison duties and sieges. They were forced to actually request aid from other chapter's and even lowly Imperial Guard forces to fill in the gaps but few of their pleas were answered, lost in the howls of the warp or simply reprioritzed. The sieges dragged on as the Warriors fough doggedly, but alone. After the humiliating retreat from Shezra, the chapter's wrath came to a boil. Under Lord Castellan Moriek's orders the chapter frequently and often forcefully requisitioned imperial forces destined for other campaigns and other battlefields that they were needed in order to bolster their own lines. They shored up the defense of every world under their protection, raising militias and engaging in a series of "civil defense projects".

Eventually as great ork Waaagh! stirred and crashed into the Sector like a great green wrecking ball and within five standard months three worlds fell to the greenskin menace. Forge World Trygus, the industrial heart of the Magean Cluster fell under siege and was threatened not only a vital Forge World but a lynchpin to the Cluster's prosperity. Captain Commadius lead five companies in a desperate charge to the planet's defense and in a daring strike forced the Ork's fleet to retreat. Hoping to unite the disparate factions of the Sector, emissaries of the chapter spoke to the Arch-Magos of Trygus or order to rallying their forces and secure the Sector against the invaders. They need Trygus' supersized forges to bolter their defenses.

With the support of Arch-Magos Halia Kelbhor and her forge city's super-sized foundries, the Magna Warrior lead the construction of a great many superweapons as they raised hundreds of monsterous Goliath Patten macro- cannons, often through the massive use of slave-labour from penal colonies complete construction. The Sentry Halo has Moriek dubbed it, was raised around key worlds and for the first time in a century, halted the stide of invaders. Will the Magna Warriors at the lead, they completely reorganized the Sector's defensive plan under them. Attrition dropped almost immediately as the Astartes formulated effective defense plans beyond the skills of any mortal general.

Organization
(MORE TO FOLLOW)

After the forging of the Magean Empire, the nature of their doctrine changed signifigantly. They make heavy use of their mortal auxilia and have integrated standing armies into their organization.

Specialist Units & Formations

 * Chapter Cohorts - Cohorts are formations of three companies under the command of a Centurion. With the chapter's illegal expansion a new organ was needed in the Chapter's organization and they grouped companies together into larger formations.
 * Castigators - Castigators are handpicked Space Marines who are integrated with the Auxilia and are placed in command of it. Their role is reminicent of Commissars as they not only lead soldiers into battle but to also inspire dicipline and raise morale often by executing cowards and desertesrs. In doing so they are regarded by their underlings with varying portions of awe and terror.

Appearance
In their past the chapter livery was their silver white armor with black shoulders and backpack. Often a marine's armor was detail with handetched artistic depictions of battles and glory along with personal heraldry. After their rebellion their livery reflects their corrupted nature. Each set of their artificed armor is vainly adorned with precious gems and helms crowned with golden laurels as reminders of their superiority.

Beliefs
The Magna Warriors had always been a proud chapter, heroic in its endeavours and imperious in their beliefs. While it cannot be denied that the chapter once saw themselves as the grand defenders of the human race, looking back to the bygone days of the Great Crusade as inspiration to their creed where Mankind was spearheaded by the Primarchs and their Legions. In their minds, handing over the Imperium to self-serving beaurucrats was the Emperor's greatest mistake. Their noble  pride and martial spirit slid into arrogance. It is said by imperial scholars that they had won too many battles for their own good, an odd concept to pin to Astartes, but not unfounded as their collective ego swelled.

They had always shown contempt to blatant disrespect for imperial authority from its Adeptas, sometimes outright ignoring the orders of the High Lords of Terra. The constant failures of mortals and the sickening corruption of the Adeptus Terra convinced them of the Astarte's superiority over Mankind. This idea twisted further into the heretical idea that Astartes should infact rule Mankind itself. If left to its own devices, Mankind would decay and destroy itself as it has always done and its only salvation was the strong guiding hand of post-human leaders such as the Emperor, the Primarchs and the Astartes. Only the post-human minds of the Astartes were immune to human failings, but this was the cornerstone of their fall.

With only a gossamer of decency remaining, they have turned to tyranny and despotism, ruling their fiefdoms like nobles upon mounds of material wealth and power. Beneath them are the toiling masses of pitful ignorants that they rule with a iron fist. Most pretense of nobility has given way to greed and decadence.

Notable Campaigns

 * The Dark Times (M41) -

Background
The Magean Empire is a indepedant pocket empire. The Empire is ruled with the fallen Astartes of the Magna Warriors chapter who now rule the common citizens as nobles and tyrants.

Background
The Nova Imperim was a indepedant pocket empire. The Empire is founded by the sessecionist Astartes of the Nova Knghts chapter who defended it. The Nova Imperium was defined by their cultural return to the ancient Imperial Truth until its eventual destruction at the hands of the Imperium.

Officio Judicator
The Officio Judictor was the primary policing force of the Nova Imperium, tasked with upholding law and order within it's borders. Their duties range from rooting out criminal syndicates to hunting Imperial or even alien agents. After the destruction of the Arbites during the Forging, the Nova Imperium -under the direction of the Knights- established a replacment organization, the Officio Judicator.

Military
The Nova Imperium maintained an effective and effecient military that successfully defeated several enemy invasions both Imperial an Xenos. When the Nova Knights seceeded from the Imperium, they took several regiments, fleets and PDFs with them. At the end of the Forging all forces under the Nova Knights were reorganzied into the new empire's military. The military was composed of three seperate but inter-dependant branches, each with different fuctions and doctrine; the Nova Guard, Citizen's Militia and the Defense Fleet. These branches were tasked with the protection of all Nova Imperial colonies.

Nova Guard
The Nova Imperial Army, alternately known as the Nova Guard, was once the primary fighting force of the Nova Imperium. The Nova Guard was primarily made up of the planetary defense forces and regiments that had joined the Nova Knights in their rebellion.

The general structure and organization had changed little from that of the orginal Imperial Guard with the exceptions of a more standardized and compartmentized organization. While completely outclassed by the Imperial Guard's size and logistical manpower, the Nova Guard was a professional and disciplined force. They compensated for their small numbers with superior tactics and dedicated support from aircraft, artillery, armor, orbiting vessels, and even the Nova Knights. Command and control of the Nova Guard was decentralized and flexible with units able to fall under the command of the Nova Knights at any time. Individual units could call for artillery from and air support.

Their strategy abandoned the "cannon fodder" mindset of the Imperial Guard. Rather than costly frontal assaults they made extensive use of combined arms tactics and maneuver warfare, infantry deploying alongside armor and supported by overhead gunships. Dedicated squadrons of gunships and fighter bombers supported their ground forces by targeting enemy armor formations and supressing infantry. The Nova Guard made every attempt to use poor weather and night time conditions to their advantage, striking at weak points and keeping mobile while avoiding costly attacks.

Special forces units trained as amphibious and airborne commandos launched raids deep behind the enemy's main forces, cutting supply lines, destroying communications and command posts and killing enemy officers to leave the enemy's forward units disorganized and stranded for the Nova Guard to mop up.

Citizen's Militia
The Nova Imperium mad use of second-line troops to bolster their forces. Citizen's were required to join the Militia for a time as a law, meaning that the Novans could call upon billions of soldiers to the fight. For the most part Militiamen were less well armed or trained than the mainstream soldiers. They were primarily used to fill in gaps in defenses, fully capable of manning static lines and occupying fortified positions.

Defense Fleet
The Nove Imperial Defense Fleet, also called the NIDF or simply the Defense Fleet, was the branch of the military responsible mostly for void operations in Nova space. Its roles included ship-to-ship combat, orbital bombardment, an the deployment of both atmospheric and void craft into battle.

During the Forging when the Nova Knights seceeded, they took several battlegroups with them. After the Forging the newborn Nova Imperium needed to establish its of naval force to secure the space around it. These ships would become the core of the Defense Fleet.

The majority of the Defense Fleet composes of Cruisers of varying classes and their escorts backed by Star Forts and Orbital Defense Platforms. While fewer in number to the Imperial Navy they were flexible and united thanks to their alliance with House Magrival of the Navis Nobilite. For their smaller size they well supported by interceptor and bomber squadrons to supplement them in battle. They made good use of the region's astrography and minefields to limit the enemy's options and then capitalizing on their vulnerability. They made great effort to use raider forces to harass the enemy between battles and cut their logistical lines.

Ordo Vigilus
The Ordo Vigilus was a Ordos Minoris of the Inquisition. They were tasked with with the study and analyzing of the Astartes. Supposedly their mission was to research the weaknesses of the Space Marines in order to better combat Renegade Space Marines and the Chaos Space Marines. They believed that the Astartes were too independant and should be brought under the control of the Imperial Adeptas but their ultimate goal was far darker than that as they sought to control the Space Marines for the good of the Imperium.

Platinite Crusade
The Ordo was founded by a Cabal of like minded Inquisitors in the aftermath of the Platinite Crusade in M35. During the Nova Terra Interegnum, a Crusade was raised to crush the xenos-conspiring Platinite Empire. During the siege of their void-hives, there was insurrection within the imperial ranks. Among the Astartes present, six chapters -the a|Black Titans, a|Sigma Marines, Black Lords, Imperial Leviathans, Celestial Hands, and the Emperor's Stars- conspired to rebel against the Imperium, and they did. Each one had their own reasons for rebellions and casting off their Imperial shackles. With the fall of the Platinites they turned on their Imperial allies and went on a rampage. United, the Astartes rebels devastated their once-allies and within weeks conquered scores of worlds and others were simply destroyed. The Imperium responeded hastily with regiments of Imperial Guard but they were quickly slaughtered in a series of void ambushes.

After a time called the Burning of Pasindra the rebels began to fracture under their own self-interests. The Black Lords wanted to rule the remnants of the Platinites and took control of its smoldering ruins to rule as kings. Meanwhile the Leviathans simply wanted to destroy everything they had helped to build while Black Titans had a more dark agenda in that they wished for them to unite and together attack Holy Terra itself and silence the Astronomican. Witht their common goal lost the rebels fell upon each in brutal civil war.

Role
The role of the Ordo delt with the study and research of the one of the most powerful forces in the Imperium, the Adeptus Astartes. Undoubtably they were Mankind's greatest defense, but conversely they were also percieved by them as the biggest threat to it, the Horus Heresy was proof of that. The Ordo sought to limit their independance and uncover the Astarte's weaknesses, supposely to better combat Renegades and Chaos Marines.

Over time however their objectives changed. While it was undeniable that their original intend was to simply limit their independence and uncover weaknesses, the rebellion and betrayal of chapter after chapter convinced them that as they were the Astartes were too dangerous to be left alone. Their ultimate objective became less on the combating of rebel Astartes and the actual controlling of them.

Military Forces
A Inquisitorial Ordo would have no teeth if it did not have the forces to back it up. The collective power brought by their gathering leaves the Ordo were in control of no less than three Inquisitorial Storm Trooper regiments worth of troops in order to enforce their will,  including some of their own personal contacts and retinues.

Notable Ordo Vigilus Members

 * Lord Inquisitor Arex Marnes -
 * Inquisitor Leara Alans -

Operation: Shadowfall
Operation Shadowfall was a Tau plan to invade and potentially conquer Ultramar. However with the end of the 3rd Sphere Expansion, Shadowfall was shelved as currently it was not strategically feasible.

Planning
The task of planning Shadowfall fell to a special research group. Composed of strategic analysts and gue'la experts tasked with studying gue'la hard targets and mapping out future invasion points for Tau expansion.

Phase l: Infiltration & Espionage
Like most Tau annexations, operations begin with subtle subterfuge and espianoge. The very earliest stage of Shadowfall will depend of gue'vesa agents to be inserted into human territory. In a process that very well may take years, these agents will slowly build a network of gue'vesa and malcontents.

Assumptions & Considerations
The tau planners took into consideration many aspects about their enemy that would undoubtably have an effect on the outcome of Shadowfall.

They assumed that...
 * "That operations in the region will face stiff opposition not only from competant military forces but also a fanatically hostile population."
 * "That Shadowfall will face three major divisions of military opposition, the Space Marines, their auxiliaries, and their defense fleets."
 * "That the enemy may resort to unconventional warfare: Orbital bombardment, guerilla warfare, assassins, and psionic forces"
 * "That Space Marines will not surrender under any circumstances"

Taskforce Arrow
The forces composing Taskforce Arrow will, as per projected nessecity, be a small fleet containing stealth ships. Their accompanying Contingent would be a light raiding force designed to harrass and pick-off isolated forces suited for Phase ll.