Occident Prime Sub-sectors and Worlds

Occidentis Boreal
Is a Daemon haunted backwater of Feral and Feudal worlds and struggling frontier planets, a refuge for cultists, xenos and other criminals and a constant source of trouble for the Imperial authorities.

Kimmeria
The subsector capital is a chilly near Iceworld whose ancient feudal culture resents and sometimes resists the forces of civilization attempting to expand from the port enclaves. It is infested with beastmen, felinoid and simian, and outcast Eldar are said to haunt the depths of its dense forests. The planet has an unusually high occurence of pyskers - who the natives revere - bringing with it the inevitable Chaos threat.

Borea Ultima
Is another cold world whose huge polar caps leave a chilly but ice free equitorial band. The icy latitudes are occupied by hardy feral tribesmen who crunch through the snows in little more than a fur loin strap and multiple weapons. The more habitable sections are subject to periodic disastrous floods wiping away the locals' attempts to build any kind of civilization.

Kraton
Death world

Avalonia
An Eldar maiden-world whose terraforming was interrupted by the Fall. It has broad, shallow seas teaming with exotic and sometimes dangerous life-forms and low, marshy continents with occasional outcroppings of hills or stony knolls. Human settlers are attempting to complete the process but the world holds many unpleasant surprises.

Lauria
Frontier world

Phoenicia
Is a complete contrast to its neighboring sub-sector to the north. It has planets rich in promethium deposits and other valuable minerals, flourishing hive-worlds and agri-worlds enough to keep them all fed and supply luxury crops for export as well.

Purpura Mundi
The sub-Sector capital gets its name from the lavender tinge to the native vegetation. It's hives are covered with hanging gardens of the spectacular Purpuran plants and surrounded by extensive but park-like suburbs. The planet is known as the emporia of the Sector. If you can't find it in the markets of Purpura Mundi it doesn't exist.

Phoenix
Mining world, chiefly Promethium.

Flammifer
Mining world, chiefly promethium.

Punic Systems
A chain of mid-range stars whose systems contain multiple habitable planets including both Hive and agri-worlds.

Occidentis Auster
This corner of the Sector was the first to be contacted by the Emperor's forces and the first to be incorporated into His Empire. The rest of the Occident Prime was explored and conquered from the worlds of this sub-Sector.

Zhogun
Sector capital

Imperator Victor
Fourth planet of the star Victrix Imperator Victor is the homeworld of the Emperor's Own Chapter. It has a thin but breathable atmosphere and gravity 1.3 of Earth normal. It is famous for the beautiful striated stone of its rose colored deserts wrought into fantastic forms by primeaval floods and the roseate sand storms of the high desert. The planet is pockmarked with depressions rich in turquoise green verdure watered by freshwater seas each with its lovely city of purple, rose and golden stone. The fortress-monastery of the Emperor's Own is a massive outcropping of gloriously colored stone not far from the northern ice-cap the fantastic hollows and spires carved by nature complimented by the domes and towers of Human art and a cascade of exquisite hanging gardens.

Sunward of Imperator Victor is an asteroid field that is all that remains of a planet once infested by a reptilian xenos species possibly related to the Old Ones. This field is rich in heavy metals mined and processed by void dwellers with a strong Mechanicus presence.

Victrix II, the recruiting world of the Emperor's Own, is a steaming feral world of desert, savannah and dense jungle inhabited by a truly magnificent strain of Homo Sapiens Terranis. The Victrixin range from eight to nine feet tall and are perfectly proportioned for their height. The skin color of the desert and savannah dwellers is either a dark reddish brown or brown black but the inhabitants of the dense jungles are markedly fair skinned and sometimes blond. Social structure is tribal among the desert and savannah dwellers but the jungle people live in primitive city-states. All at at constant war with one another and with the megafauna of their planet.

Inde
Hive-world

Serica
Hive-world

Sayam
Civilized world

Assam
Feudal world

Minar
Feudal world

Aquila
Sub-Sector capital

Regia
Shrine world

Atria
Hive-world

Verus
Hive world

Legatus
Fortress world

Vexillum
Fortress world

Loculus System
Loculus IV sub-Sector capital

Trianguli Prime
Inquisitorial Fortress world

Babylon
Sub-sector Capital, an ancient Hive-world its entire surface covered with urbs

Charax
Fortress world

Ninevah
Hive world

Sippar
Hive world

Nippur
Hive world

Greater Zab
Agri-world

Lesser Zab
Agri-world

Elphamor
Sub-Sector capital

Elphame Martyr
Cardinal shrine-world and the end of the Elphame Pilgrimage

Elphame Beata
Shrine world, fifth in the Pilgrimage

Elphame Venerata
Shrine world, fourth in the Pilgrimage

Elphame Parvam
Shrine world, third in the Pilgrimage

Elphame Victix
Shrine world, second in the Pilgrimage

Elphame Sublata
Shrine world, first in the Pilgrimage

Gorgo
Sub-Sector capital

Argo
Naval base

Lycus
Feral world

Messene
Agri-world

Sidon
Sub-sector capital and Naval base

Avia Sidonia
Civilized port-world

Sidris Sidonia
Frontier port-world

Sinon
Civilized port-World

Saccer Sinonia
Frontier port-world

Ara Pacis
Is so named because - so far neither xenos nor chaos cultists nor Orks nor any other threat has been discovered there. Of course the sub-sector is only half explored and anything could be lurking in the unknown void.

Pax
Sub-Sector capital