User:DirgeOfCerberus111/Sandbox

This is where i draft upcoming aricles.

Future Stories/Ideas

 * Thunder of Heaven - Story of a Thunder Warrior during the Unification Wars
 * Fear the Night - Sister Sariah and her Order of little renown gets caught in a surprise attack from the Night Lords, at night. Proceeds to fight for her life.
 * Falling Angels - Story of Fallen Angels of the I Legion trying to make sense of the new world their in. Main character is Sergeant Usiel of the 98th Company. Possible names of other characters; Zophiel, Seraphiel,
 * Under the Heels of Giants - Story of rebels of the People's Surge Army fighting the injustices of a corrupt imperial goverment. Throw some Tau conspiracy into the mix and you get the jist of it.
 * Fields of Pain- Story of two characters, a Canoness and a Traitor General by the name of Golevka, who once knew eachother as friends but now made enemies. War takes place on a battle of Golevka's choosing, on the once pious world of Ural, on the Fields of Pain. Plot ensues. Sororitas are the Order of the Silver Spear, traitors are Uralian Templars lead by the once legendary 665th.
 * Goliath Engine- Prequel to Thunder of Heaven. Thunder Warriors during the Unification Wars have to take on a Titan from the Dark Age of Technology that has laid buried for millennium. Titan is a Saturn-class autonomous bipedal strategic deterrence platform, or simply Saturn-class Titan. Some techno-barbarians (identity yet to be chosen) dig it up and harness it to spearhead an offensive into the Emperor's territory. Battle involves a incredible citadel of the Emperor called Mazda-Ghul. Could be blocking their way into the Himalayas. A massive unorthodox battle proceeds D-day style as the Emperor's armies attempt to halt the Titan while a kill-team has to drop on to the Titan from above.
 * Fires of Ararat-Final story to Thunder of Heaven depicting the Culling of the Thunder Warriors. After the initial nuclear fire some surviving Thunder Warriors take refuge underground in the same mountain they had just fought to take. Now a few foe hunts them, one that can match the might of the Thunder Warriors and are destined to succeed them, the very first Space Marines. First part is about them taking the mountain, a gigantic scale epic battle for the mountain with thousands of Thunder Warriors. Second part is them trying to survive and their reactions to the Emperor's betrayal.
 * Iron Falls/Iron Tides - Story set during the Great Crusade depicting the Iron Hand's campaign to exterminate a minor race of aquatic xenos. Basically a curbstomp throughout but still meant to be epic and fun.

Random Ideas

 * Metatron the False Primarch - A character I want to have central to the War of the False Primarch? A plot by the Alpha Legion to create a false primarch to dissuade Loyalists to their cause. No genetic engineering. Take a Alpha Legionnaire, ingest the blood of their primarch, add a lot of enhancements and surgical procedures to make him incredibly powerful, and then use hypno-indoctrination and psychic-reprograming to convince themselves of their own false identity and subconsciously carry out their agenda. Then basically parade around calling himself a primarch with a Legion of replicae-astartes behind you.
 * Magog Project - Alpha Legion. Fabricated Marines. Kind of like Clone Troopers. Not quite cloning. They tried to grow marines at a accelerated rate and implanting organs in the process. Takes the DNA of suitable stock and mixes it up a bit with other samples to ensure diversity. While in incubation tanks they are bombarded with flash-learning, hypno-therapy, and psycho-indoctrination.
 * Legion 0 - A False Legion created by the Alpha Legion to masquerade as a Lost Legion, product of the Magog Project. All of it's Astartes are actually fabricated products. Have some kind of cover story for their "exile".
 * Devourers (working name) - I figured that if the Dark Age of Technology had weapons of such ungodly power, then they would have biological weapons of the same caliber. So I came up with this, the Type-XXI Humanoid Weapons of Mass Destruction, or simply the Devourers. The ancient human equivalent of Space Marines that maybe once battled the Iron Men, or were reactivated to fight them.
 * Hestratos Indentured Auxilia - Vehicle for a story. Planet Hestratos is a horrible place; Tyrannical and crushing government, unfair laws, harsh control, and everyone is indentured. But it's an important manufacturing planet so the Administratum doesn't care. The Auxilia are mostly child-soldiers because someone realized that kids are inexpensive, are easily manipulated, obey orders, and don't expect to get paid. Grimdark. Those who survive "service" graduate into hardened killers and lethal knife-fighters. The Auxilia are a mobile fighting force that use shoulder-fired ziplines and miltary-style parkour to move from one building to another. Also are often drug-slaved to ensure loyalty. More Grimdark.
 * Deprecators/Desperados  - A fell chapter of Astartes, basically Marines Malevolent copies. 12th Founding. Apathetic and spiteful of humans, and generally just unpleasant. At the end of a war with a Iron Warriors Cabal (which involves Autonomous/Bio-Titans and gene-bulked IW) they were hit by a bio-weapon that infected their gene-seed and destroyed their ability to produce more and therefore replace their losses.
 * Venezan Regiments -
 * 100th Heavy Cataphracts -
 * 10th Venezan Drop Regiment -
 * Uralian Templars -

Omega Stars
"Welcome to the Omega Stars, the Edge of Everything. Get out while you still can."

- Anonymous Astartes of the Warlords

++'''[REQUESTING DATA ACCESS(?)] Security_clearance: Scarlet. Processing...'''++

++'''[Ordo Xenos]: CONFIRMED. Rank Confirmed: WATCH COMMANDER. Chapter: CLASSIFIED'''++

++'''[Adeptus Astartes DNA] Processing...Confirmed. IDENTIFICATION: Kalth'''++

++'''DATA ACCESS: GRANTED. Incoming Data Stream...'''++

The Omega Stars, also called the Dark Stars and the Edge of Everything, are the name given to an extremely old region of celestial bodies that mark the very farthest point of expansion of the Great Crusades. Located in the farthest reaches of Segmentum UItima, these stars hold dark legend to them as there is a reason why they are called the Dark Stars. It is barely accessible with the Astranomicon being a mere flicker. It is a haunted region of space, a stellar dead zone lit only by the cold rays of damaged, extremely old stars and shrouded by bizzare energy harmonics.

No human beings dwell in these fell stars and the only denizens of this region are the ruins of extinct civilizations of malevolent and insane aliens and their deities and the ghosts of long dead Astartes who once guarded it.

Astrology
The Omega Stars lie in the farthest edge of the bottom corner of Segmentum Ultima. Even after ten millenium, most of the Omega Stars has yet to be explored. Vast swathes of it are rendered inaccessible due to celestial hazards and less understood dangers. The Departmento Catographicae have categorized the region into three zones. The Outer Zone, Inner Zone, and End Zone.

Outer Zone
Also called the Outer Rim, it is the outermost region of the Omega Stars and is considered the most habitable but by no means does that mean it is a safe place as they are rife with cosmic anomalies and supernatural entities that haunt it.

Known Worlds
 * Galth
 * Barbaras
 * Cyph
 * Gallows

Inner Zone

 * Galathon Deeps
 * Rapture Worlds of the Scy'thacthe -
 * Godfall - ++GODFALL INCIDENT: CENSORED. DATA REQUEST DENIED: LEVEL VERMILLION CLEARANCE REQURIED.++
 * Galth, Absoloss, Xanu, four other unamed worlds

End Zone
Most dangerous and inaccessible region on the Omega Stars.

Dark Aeons
"So came the [UN]Makers from bowels of half-eaten stars. Those  who fought burned --- ++[we who fought burned we who fought] Those who ++Warning! !data-corruption! Informing local tech-priests Code ONYX++ THE SURVIVED - were [UN][RE]made. So long, so long, all gone . Unwake the song. Unwake the Godsong. YOU WHO COME AFTER US -LET THEM SLEEP."

- Excerpt from the xeno-apocrypha of Xanu, accounting the First Burning and Harsh Genesis

Historically the Imperium's exploratory efforts and archceological digs in the Omega Stars have been notorious for meeting with tradegy but the efforts of Ordo Xenos have dug up the twisted and votive ruins of once powerful and impossibly ancient aliens civilizations which were immediately quarantined. Sealed inside Inquisitorial archives are records uncovered from the ruins on Galth, Xanu, and other locations that uncover glimpses of the history of the Omega Stars and whisper the echoes of dark aeons, before mankind ever first turned their eyes towards the stars.

Several races once occupied this region some twelve million years ago. Each of these races were a mighty civilization that occasionally warred with each other including the most dominant force in the Galaxy at the time, the Eldar. This era was ended suddenly around eleven million years ago by an event called the "First Burning" and from "half-eaten stars" came the "Abyssal Ones" or simply the "Onyx Gods". Those races in the Omega Stars battled the Onyx Gods but were ultimately were laid waste to by the alien deities. What followed came to be known as the Leviathan Empire

"Better [THEY] dream of it, than wake and make it so."

- Excerpt from the xeno-aprocrypha of Xanu


 * First Burning
 * Harsh Genesis
 * Second Burning

(MORE TO FOLLOW)

Great Crusade
Mankind first reached the stars during the twilight days of the Great Crusade, Expeditionary Fleet 665, an attache of the Ultrmarines Legion, was pressing into unknown space when the reached the outer rim of the region. No Expeditionary Fleet had gone out farther than they, this was the furthest extent of the Great Crusade, the very edge of Mankind's reach. Augars were going haywire, detecting all sorts of bizarre signals and energy harmonics. As per their charge they began the exploration of the region but encountered problems, their Navigators became incredibly disturbed. On the third day after their arrival the first explortation teams were sent out to catalogue the surface of several worlds close to them.

By the fourth day some of the explorator teams were all reporting strange anomalies and on the sixth day they reported the confirmed prescence of architexture of xenos origin, twisted and bizzare necropolises that long predated mankind. They also reported increasing disturbances, ground teams reporting movement in the shadows, unseen whispers and the feelings of paranoia afflicting them severly. By the eleventh day all contact with the surface teams was lost. Before the Master of the Fleet could send out any rescue parties they recieved word for an emergency recall back to Imperial space, Horus had rebelled against the Emperor of Mankind and took nine legions with him. Leaving the mystery of the ground team's unsolved, the Expeditionary Fleet abandoned their exploration efforts and left the region.

It wouldn't be until after the Horus Heresy that the Imperium would return. As part of the Great Scouring, the Imperium of Man kind was on the offensive against the Traitors and was on the warpath to reclaim lost ground. The Imperium would eventually return the site of the Crusade's greatest extent. Among them was the Ultramarines, fresh from a battle with the Emperor's Children who had been retreating towards here for some reason before they were caught and destroyed. Reclaiming this region in the name of the Emperor, it was coined as the Omega Stars, marking the farthest point of the Crusade. It was a name to be proud of. A watch-fortress was established on Planet Six-Six-Seven to keep an a watchful eye on the Omega Stars, as they have only been barely explored and it may yet be home to xenos lifeforms as of yet unbeknown to the Imperium. While the Imperial fleet returned to imperial space, the 201st Company of Ultramarines and a attached group of explorators was left to garrison the watch-fortress and keep the door open for future colonization.

The 201st was never heard from again.

Return of Mankind
The Imperium would not return for several millenium but they would nonetheless.


 * Warlords counter increasing xeno-cults in the region around the OS.
 * Rapture Worlds of the Scy'thacthe

The Godsong

 * Invasion of the Rapture Worlds in under way. Turns out the world-spanning cities and structures of the planet are actually a colossal instrument designed to awaken all the sleeping Onyx Gods under the planet. Dem some serious pipes.

Darkwatch

 * Onyx Gods - reaper-gods of the Scy'thacthe. Colossal onyx skeleton. Beady black eyes (like that of deep sea life), no mouths.
 * T'tan'rah'har, Obros'chul, T'zur'kur'cos, Aragul'chas


 * Godfall - Mountain range made of a spine

History
The Night Walkers are a warband of Night Lords under the command of Nusra Noxus. In times long since past they were once they were known as the Night Lord's 101st Tactical Drop Company. As their name implied they were masters of Drop Pod assaults.

During the Horus Heresy they willingly followed their Primarch into damnation and even today contine to sow fear and havoc throughout the Imperium's vulnerable and under-defended fringes.

Great Crusade

 * Compliance of World Eight-One-One. Something happens. Get called Nusra's Reapers for it.
 * Issues with Ultramarines

Combat Doctrine
Night Walkers choose their battles and fight on their own terms. They target under-defended or unsuspecting worlds, places that they can sow the most terror and devastation uninterupted. They strike suddenly and with no warning until they are already burning towards the surface in Drop Pods.

Organization

 * Nightfallen - Also called the Silent Walkers, are a group of ten elites. Each one has taken oaths of silence and serve as Lord Noxus' bodyguard and executors of his will. Armed with Power Scythes and clad in the reaper-robes of the warband, the Nightfallen never speak, never question their orders, and never cease until all foes that they have laid eyes on lay dead and in pieces.

Notable Night Walkers

 * Lord Nusra Noxus - Once Commander of the 101st Company and now Chaos Lord.
 * Ancient Thanosa - Contemptor Dreadnought and oldest member of the warband.

Notable Campaigns

 * Compliance of World Eight-One-One -
 * Destruction of Nostramo -
 * Dropsite Massacre of Istvaan V -​
 * Battle of Terra -
 * Eastern Fringe Genocide - Follwing the death of Horus and the retreat of the Traitor Legions into the Eye of Terror, the Night Lord conducted a massive campaign of genocide and terror across the Eastern Fringes. The 101st gleefully partakes in this campaigns and gorge themselves on the terror they wrought, castigating such worlds as Marana II, Osbros, Grendel, and all ten planets of the Marxyl System to name only a few. Several times during the Genocide they struck Ultramarine positions who interfered.
 * Crucificixion of Grendel -
 * Battle of Osbros -
 * Castigation of Marxyal I-X -
 * War against Ultramar - Some time after the Horus Heresy, the Ultramarines lay waste to Tsagulasa and those VIII remaining there. Witht the offenses brought by the XIII Legion unforgotten, the Night Walkers desire for revenge was rekindled and they conspired with the what once was the 26nd Company, the Talons of Solomus, to strike back at the sons of the Guilliman. Rallying several other warbands behind a common cause, they spearhead several castigation actions against the 500 Worlds of Ultramar.
 * Castigation of Lustol - Commander Nusra leads the Night Lords to bring terror to the world of Lustol, a planet under the aegis of Ultramar. The small garrison of XIII that was present is quickly elimated despite their resistance and a taskforce of Ultramarines coming to relieve the planet is deflected, leaving Lustol alone with the VIII. After months of murder and mutilation, without warning they cease and deliver a ultimatum; Surrender all of their youth or die. If even a single child is left then the VIII will not cease until every last person on Lustol is dead. Riots rip through the populace as the terrified people turn on eachother to offer up all of their youth to the Night Lords. These youths would be used as recruits for the VIII legion, and all those descended of it bear mockingly a small omega, the sign of the XIII, in mockery of the sons of Guilliman for their failure to protect Lustol. Lord Noxus enjoyed this tactic so much that he would repeat it several times over the course of their war with Ultramar. This half-born Night Lords are still seen today and are refered to as "Tributary Legionaires".
 * Burning of Isalios - The 101st attacks another world of Ultramar. They detonate nuclear devices close to the planet's major cities and destroying the planet's electricity grid, letting the fallout cause mass radiation poisoning across the planet, tainting food and water and would lead to famine. The electro magnetic pulse of the blast knock out all communications and electricity while biological attacks followed. A swift raid decapitated imperial leadership and the 101st inspired a rebellion among the mutant population. The attack was to distract a taskforce of Ultramarines that was chasing them.
 * Eight other unamed campaigns -
 * Battle of Ulstor -
 * Long Night of Pyres-

Warband Fleet

 * Darkest Hour - Strike Cruiser of the 101st Company during the Great Crusade. Now serves as the Warband flagship.
 * Prowler of Solace - Personal gunship of Lord Noxus.

Warband Appearance
The Night Walkers have defined themselves from their fellow VIII Legion bretheren in their appearance. The Night Walkers style themselves after many culture's deities of death such as the Grim Reaper, clad in hooded black robes that conceal their forms to instill the fear of death in their victims, killing silently without a word.

Background
The Warlords were a renegade chapter of Space Marines created during the 14th Founding. They once stood proud as defenders of the Emperor's will but became bitter and jaded with endless sieges and thankless garrison duties.

Their bitterness eventually drove them to take over the Kharvis System and violently forced martial law upon its subjects, turning the system into a massive prison camp. The Warlords would face Imperial justice and would be shattered by the Imperium's counterattack.

History
The Warlords were founded during the 14th Founding and followed the proud lineage of Rogal Dorn, Primarch of the Imperial Fists. Following their heritage the Warlords proved to be an expert siege force.

The Long Watch

 * Warlords get slated to guard the Omega Stars for hundreds of years. Not happy.

Final Fate
In the end the Warlords cease to exist as a unified force. While the vast majority of the Warlords were wiped out by the Imperials some survivors fled across the stars, becoming mercenaries or selling their souls to Chaos to be forever damned. Miraculously in spite their defeat, scattered holdouts still exist to this day on the scorched and radioactive plateus of Korchis' northern pole.

Combat Doctrine
The Warlords were siege experts through and through. They fought with particular interest in the complete dismantlement and subjugation of the enemy, with prodigious attention to their Devastators and Terminator Squads as well as tanks and Dreadnoughts.

Being sons of Rogal Dorn the chapter displayed a marked competancy from defensive actions and urban combat. They prefered to fight from superior positions, often from the cover of trenches and minefields while showing some bias towards heavy assaults. However they did not completely forgo their more subtle aspects of war such as infiltration, using Scout Marines to map out the enemy's defenses and sabotage them.

They were known for their harsh treatment of Neophytes and what they percieved as weakness which was so severe that they had sometimes been mistaken as sons of Ferrus Manus.

In the end though they believed that their talents were wasted in endless and thankless garrison duties.

Fleet

 * Battle Barges (3)
 * Tyrant of Glory (Flagship) (Destroyed)
 * Honor of Armaggeddon (Destroyed)
 * Triumphant (Destroyed)
 * ​Strike Cruisers (9)
 * Sieger (Destroyed)
 * Echoe of Phall (Destroyed)
 * Errantor (Destroyed)
 * Fellhand (Destroyed)
 * Pale Rider (Destroyed)
 * Firestorm (Destroyed)
 * Warpath

Notable Warlords

 * Chapter Master Gorgoleon -
 * Captain Ryyzak Lorz -
 * Captain Lykan Losior -

Overview
The People's Surge Army, also called the People's Surge or simply the Surge, is an anti-imperial rebel group that operated on the planet Embra. Composed of defected soldiers, volunteers, and revolutionaries, it was formed in response to worsening conditions and increasing corruption of the planet's nobility. They sought to overthrow the corrupt imperial rule of it's nobility and establish a independent people's government. As of 999.M41 they are still active.

Origins
Throughout the end days of 980's of current millennium, life on the planet Embra had steadily been getting worse. Even as the nobility's gross mismanagement of their wealth was leaving the lower class people in destitude the Administratum had raise their planetary tithe grade from Decuma Particular to Decuma Extremis in order to fuel the Imperium's war efforts. Citizens began protesting the new tithes, but the Arbites and planetary Enforcers began to crack down on the dissidents and ringleaders in an attempt to contain the situation. This only served to further aggitate the already discontent people in several clashes. Civil unrest continued to rise as angry citizens marched in protest to the Platenary Governor, Lord Varetis.

In 989.M41 over fifty thousand protesters organized themselves and marched on the captial, lead by eleven leading civilian protesters and several mid ranking PDF officers. These people voiced their discontent fiercely but overall peacefully through the capital Hive Elysida, gathering more followers as they went. However as the mob reached the Emerald Plaza they were confronted by several companies of PDF and a wall of Arbites. The Arbites ordered to protesters to disperse or else be forcibly dispersed and arrested, but the mob was resolute and continued forward. In an infamous command, the PDF were ordered to fire upon the protesters. Violence erupted as rows of protesters were cut down by las-fire and panic took the crowd. This was met with horror by some of the PDF involved who knew that they had family among the crowd. Several officers and many troopers refused to fire on the crowd resulting in several being executed on the spot for insubordination. Among these were two up-and-coming officers, Captains Sand and Summerdown who were both shot for refusing to fire but were later rescued by several protesters.

In the aftermath of the massacre at Emerald Plaza, or the now the newly dubbed Crimson Plaza, over four hundred people had been killed and hundreds more wounded. The ringleaders of the march were captured and rounded up, and then publicly executed. Rather than break the dissidents like Varetis had hoped, these actions inflamed the populace into further violence. The leaders of the march were now martyrs and were immortalized as the Revolutionary Eleven.

The wave of riots and civil violence nearly exploded into civil war with parts of the PDF defecting to the other side against Varetis.

Unholy Alliance

 * Because of their flagging situation, Commander Summerdown secretly strikes a deal to ally with the Tau. Markas knows, Sand doesn't.
 * Promised to open trade with the Tau in exchange for aid and protection from any kind of Imperial retribution. Basically saying they'll just be friendly buisness partners. Course Summerdown isn't so naive and doesn't trust them, but still needs the weapons.
 * Rebels are provided weapons by the Tau - rebels begin making progress
 * Tau alter the deal - They want Embra as part of their Empire. When the deal goes south, Summerdown is killed in the crossfire. Markas reveals himself to be a Inquisitorial agent. Poor Dustin has to hold it all together and does.
 * Big fight breaks out between the Imperials, Rebels, and invading Tau.

Weapons & Strategy

 * Use raids, bombings, ambushes, assassinations.
 * Hidden squadron of Valkyries. Some Tauros
 * One Claymore-class Corvette - the Poetic Justice